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Joakim Bergdahl

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Technical Challenges of Deploying Reinforcement Learning Agents for Game Testing in AAA Games

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Jul 19, 2023
Jonas Gillberg, Joakim Bergdahl, Alessandro Sestini, Andrew Eakins, Linus Gisslen

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Towards Informed Design and Validation Assistance in Computer Games Using Imitation Learning

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Aug 19, 2022
Alessandro Sestini, Joakim Bergdahl, Konrad Tollmar, Andrew D. Bagdanov, Linus Gisslén

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CCPT: Automatic Gameplay Testing and Validation with Curiosity-Conditioned Proximal Trajectories

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Feb 21, 2022
Alessandro Sestini, Linus Gisslén, Joakim Bergdahl, Konrad Tollmar, Andrew D. Bagdanov

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Augmenting Automated Game Testing with Deep Reinforcement Learning

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Mar 29, 2021
Joakim Bergdahl, Camilo Gordillo, Konrad Tollmar, Linus Gisslén

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Improving Playtesting Coverage via Curiosity Driven Reinforcement Learning Agents

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Mar 25, 2021
Camilo Gordillo, Joakim Bergdahl, Konrad Tollmar, Linus Gisslén

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Adversarial Reinforcement Learning for Procedural Content Generation

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Mar 08, 2021
Linus Gisslén, Andy Eakins, Camilo Gordillo, Joakim Bergdahl, Konrad Tollmar

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Imitation Learning with Concurrent Actions in 3D Games

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Sep 06, 2018
Jack Harmer, Linus Gisslén, Jorge del Val, Henrik Holst, Joakim Bergdahl, Tom Olsson, Kristoffer Sjöö, Magnus Nordin

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