Abstract:With the rapid development of (multimodal) large language model-based agents, the landscape of agentic service management has evolved from single-agent systems to multi-agent systems, and now to massive-agent ecosystems. Current massive-agent ecosystems face growing challenges, including impersonal service experiences, a lack of standardization, and untrustworthy behavior. To address these issues, we propose ColorEcosystem, a novel blueprint designed to enable personalized, standardized, and trustworthy agentic service at scale. Concretely, ColorEcosystem consists of three key components: agent carrier, agent store, and agent audit. The agent carrier provides personalized service experiences by utilizing user-specific data and creating a digital twin, while the agent store serves as a centralized, standardized platform for managing diverse agentic services. The agent audit, based on the supervision of developer and user activities, ensures the integrity and credibility of both service providers and users. Through the analysis of challenges, transitional forms, and practical considerations, the ColorEcosystem is poised to power personalized, standardized, and trustworthy agentic service across massive-agent ecosystems. Meanwhile, we have also implemented part of ColorEcosystem's functionality, and the relevant code is open-sourced at https://github.com/opas-lab/color-ecosystem.

Abstract:In a federated learning (FL) system, many devices, such as smartphones, are often undependable (e.g., frequently disconnected from WiFi) during training. Existing FL frameworks always assume a dependable environment and exclude undependable devices from training, leading to poor model performance and resource wastage. In this paper, we propose FLUDE to effectively deal with undependable environments. First, FLUDE assesses the dependability of devices based on the probability distribution of their historical behaviors (e.g., the likelihood of successfully completing training). Based on this assessment, FLUDE adaptively selects devices with high dependability for training. To mitigate resource wastage during the training phase, FLUDE maintains a model cache on each device, aiming to preserve the latest training state for later use in case local training on an undependable device is interrupted. Moreover, FLUDE proposes a staleness-aware strategy to judiciously distribute the global model to a subset of devices, thus significantly reducing resource wastage while maintaining model performance. We have implemented FLUDE on two physical platforms with 120 smartphones and NVIDIA Jetson devices. Extensive experimental results demonstrate that FLUDE can effectively improve model performance and resource efficiency of FL training in undependable environments.
