Abstract:Intense bandwidth depletion within consumer and constrained networks has the potential to undermine the stability of real-time video conferencing: encoder rate management becomes saturated, packet loss escalates, frame rates deteriorate, and end-to-end latency significantly increases. This work delineates an adaptive conferencing system that integrates WebRTC media delivery with a supplementary audio-driven talking-head reconstruction pathway and telemetry-driven mode regulation. The system consists of a WebSocket signaling service, an optional SFU for multi-party transmission, a browser client capable of real-time WebRTC statistics extraction and CSV telemetry export, and an AI REST service that processes a reference face image and recorded audio to produce a synthesized MP4; the browser can substitute its outbound camera track with the synthesized stream with a median bandwidth of 32.80 kbps. The solution incorporates a bandwidth-mode switching strategy and a client-side mode-state logger.
Abstract:Talking-head avatars are increasingly adopted in educational technology to deliver content with social presence and improved engagement. However, many recent talking-head generation (THG) methods rely on GPU-centric neural rendering, large training sets, or high-capacity diffusion models, which limits deployment in offline or resource-constrained learning environments. A deterministic and CPU-oriented THG framework is described, termed Symbolic Vedic Computation, that converts speech to a time-aligned phoneme stream, maps phonemes to a compact viseme inventory, and produces smooth viseme trajectories through symbolic coarticulation inspired by Vedic sutra Urdhva Tiryakbhyam. A lightweight 2D renderer performs region-of-interest (ROI) warping and mouth compositing with stabilization to support real-time synthesis on commodity CPUs. Experiments report synchronization accuracy, temporal stability, and identity consistency under CPU-only execution, alongside benchmarking against representative CPU-feasible baselines. Results indicate that acceptable lip-sync quality can be achieved while substantially reducing computational load and latency, supporting practical educational avatars on low-end hardware. GitHub: https://vineetkumarrakesh.github.io/vedicthg