Recent deep learning approaches to single image super-resolution have achieved impressive results in terms of traditional error measures and perceptual quality. However, in each case it remains challenging to achieve high quality results for large upsampling factors. To this end, we propose a method (ProSR) that is progressive both in architecture and training: the network upsamples an image in intermediate steps, while the learning process is organized from easy to hard, as is done in curriculum learning. To obtain more photorealistic results, we design a generative adversarial network (GAN), named ProGanSR, that follows the same progressive multi-scale design principle. This not only allows to scale well to high upsampling factors (e.g., 8x) but constitutes a principled multi-scale approach that increases the reconstruction quality for all upsampling factors simultaneously. In particular ProSR ranks 2nd in terms of SSIM and 4th in terms of PSNR in the NTIRE2018 SISR challenge [34]. Compared to the top-ranking team, our model is marginally lower, but runs 5 times faster.
Most recent semantic segmentation methods train deep convolutional neural networks with fully annotated masks requiring pixel-accuracy for good quality training. Common weakly-supervised approaches generate full masks from partial input (e.g. scribbles or seeds) using standard interactive segmentation methods as preprocessing. But, errors in such masks result in poorer training since standard loss functions (e.g. cross-entropy) do not distinguish seeds from potentially mislabeled other pixels. Inspired by the general ideas in semi-supervised learning, we address these problems via a new principled loss function evaluating network output with criteria standard in "shallow" segmentation, e.g. normalized cut. Unlike prior work, the cross entropy part of our loss evaluates only seeds where labels are known while normalized cut softly evaluates consistency of all pixels. We focus on normalized cut loss where dense Gaussian kernel is efficiently implemented in linear time by fast Bilateral filtering. Our normalized cut loss approach to segmentation brings the quality of weakly-supervised training significantly closer to fully supervised methods.
We present the 2018 DAVIS Challenge on Video Object Segmentation, a public competition specifically designed for the task of video object segmentation. It builds upon the DAVIS 2017 dataset, which was presented in the previous edition of the DAVIS Challenge, and added 100 videos with multiple objects per sequence to the original DAVIS 2016 dataset. Motivated by the analysis of the results of the 2017 edition, the main track of the competition will be the same than in the previous edition (segmentation given the full mask of the objects in the first frame -- semi-supervised scenario). This edition, however, also adds an interactive segmentation teaser track, where the participants will interact with a web service simulating the input of a human that provides scribbles to iteratively improve the result.
We present the 2017 DAVIS Challenge on Video Object Segmentation, a public dataset, benchmark, and competition specifically designed for the task of video object segmentation. Following the footsteps of other successful initiatives, such as ILSVRC and PASCAL VOC, which established the avenue of research in the fields of scene classification and semantic segmentation, the DAVIS Challenge comprises a dataset, an evaluation methodology, and a public competition with a dedicated workshop co-located with CVPR 2017. The DAVIS Challenge follows up on the recent publication of DAVIS (Densely-Annotated VIdeo Segmentation), which has fostered the development of several novel state-of-the-art video object segmentation techniques. In this paper we describe the scope of the benchmark, highlight the main characteristics of the dataset, define the evaluation metrics of the competition, and present a detailed analysis of the results of the participants to the challenge.
Inspired by recent advances of deep learning in instance segmentation and object tracking, we introduce video object segmentation problem as a concept of guided instance segmentation. Our model proceeds on a per-frame basis, guided by the output of the previous frame towards the object of interest in the next frame. We demonstrate that highly accurate object segmentation in videos can be enabled by using a convnet trained with static images only. The key ingredient of our approach is a combination of offline and online learning strategies, where the former serves to produce a refined mask from the previous frame estimate and the latter allows to capture the appearance of the specific object instance. Our method can handle different types of input annotations: bounding boxes and segments, as well as incorporate multiple annotated frames, making the system suitable for diverse applications. We obtain competitive results on three different datasets, independently from the type of input annotation.