Abstract:Object-centric representations promise a key property for few-shot learning: Rather than treating a scene as a single unit, a model can decompose it into individual object-level parts that can be matched and compared across different concepts. In practice, this potential is rarely realized. Continual learners either collapse scenes into global embeddings, or train with part-level matching objectives that tie representations too closely to seen patterns, leaving them unable to generalize to truly novel concepts. In this paper, we identify this fundamental structural conflict and pioneer a new paradigm that strictly decouples representation learning from compositional inference. Leveraging the inherent patch-level semantic geometry of self-supervised Vision Transformers (ViTs), our framework employs a dual-phase strategy. During training, slot representations are optimized entirely toward holistic class identity, preserving highly generalizable, object-level geometries. At inference, preserved slots are dynamically composed to match novel scenes. We demonstrate that this paradigm offers dual structural benefits: The frozen backbone naturally prevents representation drift, while our lightweight, holistic optimization preserves the features' capacity for novel-concept transfer. Extensive experiments validate this approach, achieving state-of-the-art unseen-concept generalization and minimal forgetting across standard continual learning benchmarks.
Abstract:Cross-view geo-localization (CVGL), which matches an oblique drone view to a geo-referenced satellite tile, has emerged as a key alternative for autonomous drone navigation when GNSS signals are jammed, spoofed, or unavailable. Despite strong recent progress, three limitations persist: (1) global-descriptor designs compress the patch grid into a single vector without separating layout from texture across the view gap; (2) altitude-related scale variation is retained in the learned embedding rather than marginalized; and (3) multi-objective training relies on hand-tuned scalars over losses on incompatible gradient scales. We propose SkyPart, a lightweight swappable head for patch-based vision transformers (ViTs) that institutes explicit part grouping over the patch grid. SkyPart has four theory-grounded components: (i) learnable prototypes competing for patch tokens via single-pass cosine assignment; (ii) altitude-conditioned linear modulation applied only during training, making the retrieval embedding altitude-free at inference; (iii) a graph-attention readout over active prototypes; and (iv) a Kendall uncertainty-weighted multi-objective loss whose stationary points are Pareto-stationary. At 26.95M parameters and 22.14 GFLOPs, SkyPart is the smallest among top-performing methods and sets a new state of the art on SUES-200, University-1652, and DenseUAV under a single-pass, no-re-ranking, no-TTA protocol. Its advantage over the strongest baseline widens under the ten-condition WeatherPrompt corruption benchmark.
Abstract:Streaming decision trees are natural candidates for open-world continual learning, as they perform local updates, enjoy bounded memory, and static decision boundaries. Despite these, they still fail in online class-incremental learning due to two coupled miscalibrations: (i) their split criterion grows unreliable as the class count K expands, and (ii) the absence of knowledge transfer at split time. Both failures share a common root: the range of Information Gain intrinsically scales with log2 K. Consequently, any Hoeffding-style confidence radius derived from it must inevitably grow with the class count, making a K-independent split criterion structurally impossible, taking away the potential benefits of applying streaming decision trees to continual learning. To fix this issue, we present MIST (McDiarmid Incremental Streaming Tree), which resolves both failures through three integrated components: (i) a tight, K-independent McDiarmid confidence radius for Gini splitting that acts as a structural regulariser; (ii) a Bayesian inheritance protocol that projects parent statistics to child nodes via truncated-Gaussian moments, with variance reduction guarantees strongest precisely when splitting is most conservative; and (iii) per-leaf KLL quantile sketches that support both continuous threshold evaluation and geometry-adaptive leaf prediction from a single data structure. On standard and stress-test tabular streams, MIST is competitive with global parametric methods on near-Gaussian benchmarks and uniquely robust on non-Gaussian geometry where SOTA benchmarks collapse.
Abstract:Large language models increasingly mediate decisions that turn on moral judgement, yet a growing body of evidence shows that their implicit preferences are not culturally neutral. Existing cultural alignment methods either require per-country preference data and fine-tuning budgets or assume white-box access to model internals that commercial APIs do not expose. In this work, we focus on this realistic black-box, public-data-only regime and observe that within-country sociodemographic disagreement, not consensus, is the primary steering signal. We introduce DISCA (Disagreement-Informed Steering for Cultural Alignment), an inference-time method that instantiates each country as a panel of World-Values-Survey-grounded persona agents and converts their disagreement into a bounded, loss-averse logit correction. Across 20 countries and 7 open-weight backbones (2B--70B), DISCA reduces cultural misalignment on MultiTP by 10--24% on the six backbones >=3.8B, and 2--7% on open-ended scenarios, without changing any weights. Our results suggest that inference-time calibration is a scalable alternative to fine-tuning for serving the long tail of global moral preferences.
Abstract:Visual robustness and neural alignment remain critical challenges in developing artificial agents that can match biological vision systems. We present the winning approaches from Team HCMUS_TheFangs for both tracks of the NeurIPS 2025 Mouse vs. AI: Robust Visual Foraging Competition. For Track 1 (Visual Robustness), we demonstrate that architectural simplicity combined with targeted components yields superior generalization, achieving 95.4% final score with a lightweight two-layer CNN enhanced by Gated Linear Units and observation normalization. For Track 2 (Neural Alignment), we develop a deep ResNet-like architecture with 16 convolutional layers and GLU-based gating that achieves top-1 neural prediction performance with 17.8 million parameters. Our systematic analysis of ten model checkpoints trained between 60K to 1.14M steps reveals that training duration exhibits a non-monotonic relationship with performance, with optimal results achieved around 200K steps. Through comprehensive ablation studies and failure case analysis, we provide insights into why simpler architectures excel at visual robustness while deeper models with increased capacity achieve better neural alignment. Our results challenge conventional assumptions about model complexity in visuomotor learning and offer practical guidance for developing robust, biologically-inspired visual agents.
Abstract:As LLMs increasingly act as autonomous agents in interactive and multi-agent settings, understanding their strategic behavior is critical for safety, coordination, and AI-driven social and economic systems. We investigate how payoff magnitude and linguistic context shape LLM strategies in repeated social dilemmas, using a payoff-scaled Prisoner's Dilemma to isolate sensitivity to incentive strength. Across models and languages, we observe consistent behavioral patterns, including incentive-sensitive conditional strategies and cross-linguistic divergence. To interpret these dynamics, we train supervised classifiers on canonical repeated-game strategies and apply them to LLM decisions, revealing systematic, model- and language-dependent behavioral intentions, with linguistic framing sometimes matching or exceeding architectural effects. Our results provide a unified framework for auditing LLMs as strategic agents and highlight cooperation biases with direct implications for AI governance and multi-agent system design.
Abstract:Existing traffic simulation frameworks for autonomous vehicles typically rely on imitation learning or game-theoretic approaches that solve for Nash or coarse correlated equilibria, implicitly assuming perfectly rational agents. However, human drivers exhibit bounded rationality, making approximately optimal decisions under cognitive and perceptual constraints. We propose EvoQRE, a principled framework for modeling safety-critical traffic interactions as general-sum Markov games solved via Quantal Response Equilibrium (QRE) and evolutionary game dynamics. EvoQRE integrates a pre-trained generative world model with entropy-regularized replicator dynamics, capturing stochastic human behavior while maintaining equilibrium structure. We provide rigorous theoretical results, proving that the proposed dynamics converge to Logit-QRE under a two-timescale stochastic approximation with an explicit convergence rate of O(log k / k^{1/3}) under weak monotonicity assumptions. We further extend QRE to continuous action spaces using mixture-based and energy-based policy representations. Experiments on the Waymo Open Motion Dataset and nuPlan benchmark demonstrate that EvoQRE achieves state-of-the-art realism, improved safety metrics, and controllable generation of diverse safety-critical scenarios through interpretable rationality parameters.
Abstract:As Large Language Models (LLMs) increasingly operate as autonomous decision-makers in interactive and multi-agent systems and human societies, understanding their strategic behaviour has profound implications for safety, coordination, and the design of AI-driven social and economic infrastructures. Assessing such behaviour requires methods that capture not only what LLMs output, but the underlying intentions that guide their decisions. In this work, we extend the FAIRGAME framework to systematically evaluate LLM behaviour in repeated social dilemmas through two complementary advances: a payoff-scaled Prisoners Dilemma isolating sensitivity to incentive magnitude, and an integrated multi-agent Public Goods Game with dynamic payoffs and multi-agent histories. These environments reveal consistent behavioural signatures across models and languages, including incentive-sensitive cooperation, cross-linguistic divergence and end-game alignment toward defection. To interpret these patterns, we train traditional supervised classification models on canonical repeated-game strategies and apply them to FAIRGAME trajectories, showing that LLMs exhibit systematic, model- and language-dependent behavioural intentions, with linguistic framing at times exerting effects as strong as architectural differences. Together, these findings provide a unified methodological foundation for auditing LLMs as strategic agents and reveal systematic cooperation biases with direct implications for AI governance, collective decision-making, and the design of safe multi-agent systems.