To deploy machine learning-based algorithms for real-time applications with strict latency constraints, we consider an edge-computing setting where a subset of inputs are offloaded to the edge for processing by an accurate but resource-intensive model, and the rest are processed only by a less-accurate model on the device itself. Both models have computational costs that match available compute resources, and process inputs with low-latency. But offloading incurs network delays, and to manage these delays to meet application deadlines, we use a token bucket to constrain the average rate and burst length of transmissions from the device. We introduce a Markov Decision Process-based framework to make offload decisions under these constraints, based on the local model's confidence and the token bucket state, with the goal of minimizing a specified error measure for the application. Beyond isolated decisions for individual devices, we also propose approaches to allow multiple devices connected to the same access switch to share their bursting allocation. We evaluate and analyze the policies derived using our framework on the standard ImageNet image classification benchmark.
There is considerable evidence that deep neural networks are vulnerable to adversarial perturbations applied directly to their digital inputs. However, it remains an open question whether this translates to vulnerabilities in real-world systems. Specifically, in the context of image inputs to autonomous driving systems, an attack can be achieved only by modifying the physical environment, so as to ensure that the resulting stream of video inputs to the car's controller leads to incorrect driving decisions. Inducing this effect on the video inputs indirectly through the environment requires accounting for system dynamics and tracking viewpoint changes. We propose a scalable and efficient approach for finding adversarial physical modifications, using a differentiable approximation for the mapping from environmental modifications-namely, rectangles drawn on the road-to the corresponding video inputs to the controller network. Given the color, location, position, and orientation parameters of the rectangles, our mapping composites them onto pre-recorded video streams of the original environment. Our mapping accounts for geometric and color variations, is differentiable with respect to rectangle parameters, and uses multiple original video streams obtained by varying the driving trajectory. When combined with a neural network-based controller, our approach allows the design of adversarial modifications through end-to-end gradient-based optimization. We evaluate our approach using the Carla autonomous driving simulator, and show that it is significantly more scalable and far more effective at generating attacks than a prior black-box approach based on Bayesian Optimization.
Most active depth sensors sample their visual field using a fixed pattern, decided by accuracy, speed and cost trade-offs, rather than scene content. However, a number of recent works have demonstrated that adapting measurement patterns to scene content can offer significantly better trade-offs. We propose a hardware LIDAR design that allows flexible real-time measurements according to dynamically specified measurement patterns. Our flexible depth sensor design consists of a controllable scanning LIDAR that can foveate, or increase resolution in regions of interest, and that can fully leverage the power of adaptive depth sensing. We describe our optical setup and calibration, which enables fast sparse depth measurements using a scanning MEMS (micro-electro mechanical) mirror. We validate the efficacy of our prototype LIDAR design by testing on over 75 static and dynamic scenes spanning a range of environments. We also show CNN-based depth-map completion of sparse measurements obtained by our sensor. Our experiments show that our sensor can realize adaptive depth sensing systems.
Bursts of images exhibit significant self-similarity across both time and space. This motivates a representation of the kernels as linear combinations of a small set of basis elements. To this end, we introduce a novel basis prediction network that, given an input burst, predicts a set of global basis kernels --- shared within the image --- and the corresponding mixing coefficients --- which are specific to individual pixels. Compared to other state-of-the-art deep learning techniques that output a large tensor of per-pixel spatiotemporal kernels, our formulation substantially reduces the dimensionality of the network output. This allows us to effectively exploit larger denoising kernels and achieve significant quality improvements (over 1dB PSNR) at reduced run-times compared to state-of-the-art methods.
People increasingly share personal information, including their photos and photo collections, on social media. This information, however, can compromise individual privacy, particularly as social media platforms use it to infer detailed models of user behavior, including tracking their location. We consider the specific issue of location privacy as potentially revealed by posting photo collections, which facilitate accurate geolocation with the help of deep learning methods even in the absence of geotags. One means to limit associated inadvertent geolocation privacy disclosure is by carefully pruning select photos from photo collections before these are posted publicly. We study this problem formally as a combinatorial optimization problem in the context of geolocation prediction facilitated by deep learning. We first demonstrate the complexity both by showing that a natural greedy algorithm can be arbitrarily bad and by proving that the problem is NP-Hard. We then exhibit an important tractable special case, as well as a more general approach based on mixed-integer linear programming. Through extensive experiments on real photo collections, we demonstrate that our approaches are indeed highly effective at preserving geolocation privacy.
Recent works propose neural network- (NN-) inspired analog-to-digital converters (NNADCs) and demonstrate their great potentials in many emerging applications. These NNADCs often rely on resistive random-access memory (RRAM) devices to realize the NN operations and require high-precision RRAM cells (6~12-bit) to achieve a moderate quantization resolution (4~8-bit). Such optimistic assumption of RRAM resolution, however, is not supported by fabrication data of RRAM arrays in large-scale production process. In this paper, we propose an NN-inspired super-resolution ADC based on low-precision RRAM devices by taking the advantage of a co-design methodology that combines a pipelined hardware architecture with a custom NN training framework. Results obtained from SPICE simulations demonstrate that our method leads to robust design of a 14-bit super-resolution ADC using 3-bit RRAM devices with improved power and speed performance and competitive figure-of-merits (FoMs). In addition to the linear uniform quantization, the proposed ADC can also support configurable high-resolution nonlinear quantization with high conversion speed and low conversion energy, enabling future intelligent analog-to-information interfaces for near-sensor analytics and processing.
Deep neural networks have been very successful in image estimation applications such as compressive-sensing and image restoration, as a means to estimate images from partial, blurry, or otherwise degraded measurements. These networks are trained on a large number of corresponding pairs of measurements and ground-truth images, and thus implicitly learn to exploit domain-specific image statistics. But unlike measurement data, it is often expensive or impractical to collect a large training set of ground-truth images in many application settings. In this paper, we introduce an unsupervised framework for training image estimation networks, from a training set that contains only measurements---with two varied measurements per image---but no ground-truth for the full images desired as output. We demonstrate that our framework can be applied for both regular and blind image estimation tasks, where in the latter case parameters of the measurement model (e.g., the blur kernel) are unknown: during inference, and potentially, also during training. We evaluate our method for training networks for compressive-sensing and blind deconvolution, considering both non-blind and blind training for the latter. Our unsupervised framework yields models that are nearly as accurate as those from fully supervised training, despite not having access to any ground-truth images.
Despite the remarkable success of modern monocular depth estimation methods, the accuracy achievable from a single image is limited, making it is practically useful to incorporate other sources of depth information. Currently, depth estimation from different combinations of sources are treated as different applications, and solved via separate networks trained to use the set of available sources as input for each application. In this paper, we propose a common versatile model that outputs a probability distribution over scene depth given an input color image, as a sample approximation using outputs from a conditional GAN. This distributional output is useful even in the monocular setting, and can be used to estimate depth, pairwise ordering, etc. More importantly, these outputs can be combined with a variety of other depth cues---such as user guidance and partial measurements---for use in different application settings, without retraining. We demonstrate the efficacy of our approach through experiments on the NYUv2 dataset for a number of tasks, and find that our results from a common model, trained only once, are comparable to those from state-of-the-art methods with separate task-specific models.
Modern neural network-based algorithms are able to produce highly accurate depth estimates from stereo image pairs, nearly matching the reliability of measurements from more expensive depth sensors. However, this accuracy comes with a higher computational cost since these methods use network architectures designed to compute and process matching scores across all candidate matches at all locations, with floating point computations repeated across a match volume with dimensions corresponding to both space and disparity. This leads to longer running times to process each image pair, making them impractical for real-time use in robots and autonomous vehicles. We propose a new stereo algorithm that employs a significantly more efficient network architecture. Our method builds an initial match cost volume using traditional matching costs that are fast to compute, and trains a network to estimate disparity from this volume. Crucially, our network only employs per-pixel and two-dimensional convolution operations: to summarize the match information at each location as a low-dimensional feature vector, and to spatially process these `cost-signature' features to produce a dense disparity map. Experimental results on the KITTI benchmark show that our method delivers competitive accuracy at significantly higher speeds---running at 48 frames per second on a modern GPU.