Abstract:Mathematical diagrams play a crucial role in K 12 education, both as problem components and as scaffolding for student comprehension. However, current AI tools, including Large Language Models (LLMs), struggle to reliably generate accurate and pedagogically sound visual diagrams, even when provided with detailed descriptions. A significant gap therefore remains in the reliable generation of diagrams for middle school mathematics. To address this, we introduce an agentic workflow that enables LLM agents to evaluate the quality of generated visuals and use this feedback to iteratively improve their outputs. This self improvement loop aims to enhance the accuracy and educational appropriateness of AI generated diagrams. Our research investigates two questions. First, can LLMs accurately generate quality assurance questions for a visual aid given specific criteria for visual quality? Second, given valid quality assurance questions, can Vision Language Models effectively evaluate generated K 12 visual aids and use the resulting feedback to improve them iteratively? We conduct an exploratory evaluation of our agentic workflow and identify key areas for improvement, including stronger spatial reasoning and more comprehensive coverage of diagram features in the generated quality assurance questions. Our results provide preliminary evidence that this approach can improve the reliability and educational value of AI generated mathematical diagrams.
Abstract:We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-transformers architecture. By supporting highly flexible input-output configurations, Cosmos 3 seamlessly unifies critical modalities for Physical AI -- effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. Our evaluation demonstrates that Cosmos 3 establishes a new state-of-the-art across a diverse suite of understanding and generation tasks, demonstrating omnimodal world models as scalable, general-purpose backbones for embodied agents. Our post-trained Cosmos 3 models were ranked as the best open-source Text-to-Image and Image-to-Video models by Artificial Analysis, and the best policy model by RoboArena at the time the technical report was written. To accelerate open research and deployment in Physical AI, we make our code, model checkpoints, curated synthetic datasets, and evaluation benchmark available under the Linux Foundation's OpenMDW-1.1 https://openmdw.ai/license/1-1/ License at https://github.com/nvidia/cosmos}{github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3 . The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos3 .
Abstract:While Large Language Models (LLMs) are increasingly used as primary sources of information, their potential for political bias may impact their objectivity. Existing benchmarks of LLM social bias primarily evaluate gender and racial stereotypes. When political bias is included, it is typically measured at a coarse level, neglecting the specific values that shape sociopolitical leanings. This study investigates political bias in eight prominent LLMs (Claude, Deepseek, Gemini, GPT, Grok, Llama, Qwen Base, Qwen Instruction-Tuned) using PoliticsBench: a novel multi-turn roleplay framework adapted from the EQ-Bench-v3 psychometric benchmark. We test whether commercially developed LLMs display a systematic left-leaning bias that becomes more pronounced in later stages of multi-stage roleplay. Through twenty evolving scenarios, each model reported its stance and determined its course of action. Scoring these responses on a scale of ten political values, we explored the values underlying chatbots' deviations from unbiased standards. Seven of our eight models leaned left, while Grok leaned right. Each left-leaning LLM strongly exhibited liberal traits and moderately exhibited conservative ones. We discovered slight variations in alignment scores across stages of roleplay, with no particular pattern. Though most models used consequence-based reasoning, Grok frequently argued with facts and statistics. Our study presents the first psychometric evaluation of political values in LLMs through multi-stage, free-text interactions.
Abstract:Effective conversation requires common ground: a shared understanding between the participants. Common ground, however, does not emerge spontaneously in conversation. Speakers and listeners work together to both identify and construct a shared basis while avoiding misunderstanding. To accomplish grounding, humans rely on a range of dialogue acts, like clarification (What do you mean?) and acknowledgment (I understand.). In domains like teaching and emotional support, carefully constructing grounding prevents misunderstanding. However, it is unclear whether large language models (LLMs) leverage these dialogue acts in constructing common ground. To this end, we curate a set of grounding acts and propose corresponding metrics that quantify attempted grounding. We study whether LLMs use these grounding acts, simulating them taking turns from several dialogue datasets, and comparing the results to humans. We find that current LLMs are presumptive grounders, biased towards assuming common ground without using grounding acts. To understand the roots of this behavior, we examine the role of instruction tuning and reinforcement learning with human feedback (RLHF), finding that RLHF leads to less grounding. Altogether, our work highlights the need for more research investigating grounding in human-AI interaction.