Abstract:This paper examines how a notion of stable explanation developed elsewhere in Defeasible Logic can be expressed in the context of formal argumentation. With this done, we discuss the deontic meaning of this reconstruction and show how to build from argumentation neighborhood structures for deontic logic where this notion of explanation can be characterised. Some direct complexity results are offered.
Abstract:This paper brings together two lines of research: factor-based models of case-based reasoning (CBR) and the logical specification of classifiers. Logical approaches to classifiers capture the connection between features and outcomes in classifier systems. Factor-based reasoning is a popular approach to reasoning by precedent in AI & Law. Horty (2011) has developed the factor-based models of precedent into a theory of precedential constraint. In this paper we combine the modal logic approach (binary-input classifier, BLC) to classifiers and their explanations given by Liu & Lorini (2021) with Horty's account of factor-based CBR, since both a classifier and CBR map sets of features to decisions or classifications. We reformulate case bases of Horty in the language of BCL, and give several representation results. Furthermore, we show how notions of CBR, e.g. reason, preference between reasons, can be analyzed by notions of classifier system.
Abstract:The use of meta-rules in logic, i.e., rules whose content includes other rules, has recently gained attention in the setting of non-monotonic reasoning: a first logical formalisation and efficient algorithms to compute the (meta)-extensions of such theories were proposed in Olivieri et al (2021) This work extends such a logical framework by considering the deontic aspect. The resulting logic will not just be able to model policies but also tackle well-known aspects that occur in numerous legal systems. The use of Defeasible Logic (DL) to model meta-rules in the application area we just alluded to has been investigated. Within this line of research, the study mentioned above was not focusing on the general computational properties of meta-rules. This study fills this gap with two major contributions. First, we introduce and formalise two variants of Defeasible Deontic Logic with Meta-Rules to represent (1) defeasible meta-theories with deontic modalities, and (2) two different types of conflicts among rules: Simple Conflict Defeasible Deontic Logic, and Cautious Conflict Defeasible Deontic Logic. Second, we advance efficient algorithms to compute the extensions for both variants.
Abstract:This paper presents an extension of Defeasible Deontic Logic to deal with the Pragmatic Oddity problem. The logic applies three general principles: (1) the Pragmatic Oddity problem must be solved within a general logical treatment of CTD reasoning; (2) non-monotonic methods must be adopted to handle CTD reasoning; (3) logical models of CTD reasoning must be computationally feasible and, if possible, efficient. The proposed extension of Defeasible Deontic Logic elaborates a preliminary version of the model proposed by Governatori and Rotolo (2019). The previous solution was based on particular characteristics of the (constructive, top-down) proof theory of the logic. However, that method introduces some degree of non-determinism. To avoid the problem, we provide a bottom-up characterisation of the logic. The new characterisation offers insights for the efficient implementation of the logic and allows us to establish the computational complexity of the problem.
Abstract:In this paper, we explore how, and if, free choice permission (FCP) can be accepted when we consider deontic conflicts between certain types of permissions and obligations. As is well known, FCP can license, under some minimal conditions, the derivation of an indefinite number of permissions. We discuss this and other drawbacks and present six Hilbert-style classical deontic systems admitting a guarded version of FCP. The systems that we present are not too weak from the inferential viewpoint, as far as permission is concerned, and do not commit to weakening any specific logic for obligations.
Abstract:In this work, we enrich a formalism for argumentation by including a formal characterization of features related to the knowledge, in order to capture proper reasoning in legal domains. We add meta-data information to the arguments in the form of labels representing quantitative and qualitative data about them. These labels are propagated through an argumentative graph according to the relations of support, conflict, and aggregation between arguments.
Abstract:The combination of argumentation and probability paves the way to new accounts of qualitative and quantitative uncertainty, thereby offering new theoretical and applicative opportunities. Due to a variety of interests, probabilistic argumentation is approached in the literature with different frameworks, pertaining to structured and abstract argumentation, and with respect to diverse types of uncertainty, in particular the uncertainty on the credibility of the premises, the uncertainty about which arguments to consider, and the uncertainty on the acceptance status of arguments or statements. Towards a general framework for probabilistic argumentation, we investigate a labelling-oriented framework encompassing a basic setting for rule-based argumentation and its (semi-) abstract account, along with diverse types of uncertainty. Our framework provides a systematic treatment of various kinds of uncertainty and of their relationships and allows us to back or question assertions from the literature.
Abstract:The paper proposes a fresh look at the concept of goal and advances that motivational attitudes like desire, goal and intention are just facets of the broader notion of (acceptable) outcome. We propose to encode the preferences of an agent as sequences of "alternative acceptable outcomes". We then study how the agent's beliefs and norms can be used to filter the mental attitudes out of the sequences of alternative acceptable outcomes. Finally, we formalise such intuitions in a novel Modal Defeasible Logic and we prove that the resulting formalisation is computationally feasible.
Abstract:In this paper we study the complexity of strategic argumentation for dialogue games. A dialogue game is a 2-player game where the parties play arguments. We show how to model dialogue games in a skeptical, non-monotonic formalism, and we show that the problem of deciding what move (set of rules) to play at each turn is an NP-complete problem.
Abstract:In this paper we propose an extension of Defeasible Logic to represent and compute three concepts of defeasible permission. In particular, we discuss different types of explicit permissive norms that work as exceptions to opposite obligations. Moreover, we show how strong permissions can be represented both with, and without introducing a new consequence relation for inferring conclusions from explicit permissive norms. Finally, we illustrate how a preference operator applicable to contrary-to-duty obligations can be combined with a new operator representing ordered sequences of strong permissions which derogate from prohibitions. The logical system is studied from a computational standpoint and is shown to have liner computational complexity.