In this work, we study the task of sketch-guided image inpainting. Unlike the well-explored natural language-guided image inpainting, which excels in capturing semantic details, the relatively less-studied sketch-guided inpainting offers greater user control in specifying the object's shape and pose to be inpainted. As one of the early solutions to this task, we introduce a novel partial discrete diffusion process (PDDP). The forward pass of the PDDP corrupts the masked regions of the image and the backward pass reconstructs these masked regions conditioned on hand-drawn sketches using our proposed sketch-guided bi-directional transformer. The proposed novel transformer module accepts two inputs -- the image containing the masked region to be inpainted and the query sketch to model the reverse diffusion process. This strategy effectively addresses the domain gap between sketches and natural images, thereby, enhancing the quality of inpainting results. In the absence of a large-scale dataset specific to this task, we synthesize a dataset from the MS-COCO to train and extensively evaluate our proposed framework against various competent approaches in the literature. The qualitative and quantitative results and user studies establish that the proposed method inpaints realistic objects that fit the context in terms of the visual appearance of the provided sketch. To aid further research, we have made our code publicly available at https://github.com/vl2g/Sketch-Inpainting .
Gaussian process is an indispensable tool in clustering functional data, owing to it's flexibility and inherent uncertainty quantification. However, when the functional data is observed over a large grid (say, of length $p$), Gaussian process clustering quickly renders itself infeasible, incurring $O(p^2)$ space complexity and $O(p^3)$ time complexity per iteration; and thus prohibiting it's natural adaptation to large environmental applications. To ensure scalability of Gaussian process clustering in such applications, we propose to embed the popular Vecchia approximation for Gaussian processes at the heart of the clustering task, provide crucial theoretical insights towards algorithmic design, and finally develop a computationally efficient expectation maximization (EM) algorithm. Empirical evidence of the utility of our proposal is provided via simulations and analysis of polar temperature anomaly (\href{https://www.ncei.noaa.gov/access/monitoring/climate-at-a-glance/global/time-series}{noaa.gov}) data-sets.
With the increasing deployment of deep neural networks in safety-critical applications such as self-driving cars, medical imaging, anomaly detection, etc., adversarial robustness has become a crucial concern in the reliability of these networks in real-world scenarios. A plethora of works based on adversarial training and regularization-based techniques have been proposed to make these deep networks robust against adversarial attacks. However, these methods require either retraining models or training them from scratch, making them infeasible to defend pre-trained models when access to training data is restricted. To address this problem, we propose a test time Data-free Adversarial Defense (DAD) containing detection and correction frameworks. Moreover, to further improve the efficacy of the correction framework in cases when the detector is under-confident, we propose a soft-detection scheme (dubbed as "DAD++"). We conduct a wide range of experiments and ablations on several datasets and network architectures to show the efficacy of our proposed approach. Furthermore, we demonstrate the applicability of our approach in imparting adversarial defense at test time under data-free (or data-efficient) applications/setups, such as Data-free Knowledge Distillation and Source-free Unsupervised Domain Adaptation, as well as Semi-supervised classification frameworks. We observe that in all the experiments and applications, our DAD++ gives an impressive performance against various adversarial attacks with a minimal drop in clean accuracy. The source code is available at: https://github.com/vcl-iisc/Improved-Data-free-Test-Time-Adversarial-Defense
Federated Learning (FL) is a machine learning paradigm that enables clients to jointly train a global model by aggregating the locally trained models without sharing any local training data. In practice, there can often be substantial heterogeneity (e.g., class imbalance) across the local data distributions observed by each of these clients. Under such non-iid data distributions across clients, FL suffers from the 'client-drift' problem where every client converges to its own local optimum. This results in slower convergence and poor performance of the aggregated model. To address this limitation, we propose a novel regularization technique based on adaptive self-distillation (ASD) for training models on the client side. Our regularization scheme adaptively adjusts to the client's training data based on: (1) the closeness of the local model's predictions with that of the global model and (2) the client's label distribution. The proposed regularization can be easily integrated atop existing, state-of-the-art FL algorithms leading to a further boost in the performance of these off-the-shelf methods. We demonstrate the efficacy of our proposed FL approach through extensive experiments on multiple real-world benchmarks (including datasets with common corruptions and perturbations) and show substantial gains in performance over the state-of-the-art methods.
In this work, we investigate the problem of sketch-based object localization on natural images, where given a crude hand-drawn sketch of an object, the goal is to localize all the instances of the same object on the target image. This problem proves difficult due to the abstract nature of hand-drawn sketches, variations in the style and quality of sketches, and the large domain gap existing between the sketches and the natural images. To mitigate these challenges, existing works proposed attention-based frameworks to incorporate query information into the image features. However, in these works, the query features are incorporated after the image features have already been independently learned, leading to inadequate alignment. In contrast, we propose a sketch-guided vision transformer encoder that uses cross-attention after each block of the transformer-based image encoder to learn query-conditioned image features leading to stronger alignment with the query sketch. Further, at the output of the decoder, the object and the sketch features are refined to bring the representation of relevant objects closer to the sketch query and thereby improve the localization. The proposed model also generalizes to the object categories not seen during training, as the target image features learned by our method are query-aware. Our localization framework can also utilize multiple sketch queries via a trainable novel sketch fusion strategy. The model is evaluated on the images from the public object detection benchmark, namely MS-COCO, using the sketch queries from QuickDraw! and Sketchy datasets. Compared with existing localization methods, the proposed approach gives a $6.6\%$ and $8.0\%$ improvement in mAP for seen objects using sketch queries from QuickDraw! and Sketchy datasets, respectively, and a $12.2\%$ improvement in AP@50 for large objects that are `unseen' during training.
Consider a scenario in one-shot query-guided object localization where neither an image of the object nor the object category name is available as a query. In such a scenario, a hand-drawn sketch of the object could be a choice for a query. However, hand-drawn crude sketches alone, when used as queries, might be ambiguous for object localization, e.g., a sketch of a laptop could be confused for a sofa. On the other hand, a linguistic definition of the category, e.g., a small portable computer small enough to use in your lap" along with the sketch query, gives better visual and semantic cues for object localization. In this work, we present a multimodal query-guided object localization approach under the challenging open-set setting. In particular, we use queries from two modalities, namely, hand-drawn sketch and description of the object (also known as gloss), to perform object localization. Multimodal query-guided object localization is a challenging task, especially when a large domain gap exists between the queries and the natural images, as well as due to the challenge of combining the complementary and minimal information present across the queries. For example, hand-drawn crude sketches contain abstract shape information of an object, while the text descriptions often capture partial semantic information about a given object category. To address the aforementioned challenges, we present a novel cross-modal attention scheme that guides the region proposal network to generate object proposals relevant to the input queries and a novel orthogonal projection-based proposal scoring technique that scores each proposal with respect to the queries, thereby yielding the final localization results. ...
Recent work has shown that deep vision models tend to be overly dependent on low-level or "texture" features, leading to poor generalization. Various data augmentation strategies have been proposed to overcome this so-called texture bias in DNNs. We propose a simple, lightweight adversarial augmentation technique that explicitly incentivizes the network to learn holistic shapes for accurate prediction in an object classification setting. Our augmentations superpose edgemaps from one image onto another image with shuffled patches, using a randomly determined mixing proportion, with the image label of the edgemap image. To classify these augmented images, the model needs to not only detect and focus on edges but distinguish between relevant and spurious edges. We show that our augmentations significantly improve classification accuracy and robustness measures on a range of datasets and neural architectures. As an example, for ViT-S, We obtain absolute gains on classification accuracy gains up to 6%. We also obtain gains of up to 28% and 8.5% on natural adversarial and out-of-distribution datasets like ImageNet-A (for ViT-B) and ImageNet-R (for ViT-S), respectively. Analysis using a range of probe datasets shows substantially increased shape sensitivity in our trained models, explaining the observed improvement in robustness and classification accuracy.
This work introduces the novel task of Source-free Multi-target Domain Adaptation and proposes adaptation framework comprising of \textbf{Co}nsistency with \textbf{N}uclear-Norm Maximization and \textbf{Mix}Up knowledge distillation (\textit{CoNMix}) as a solution to this problem. The main motive of this work is to solve for Single and Multi target Domain Adaptation (SMTDA) for the source-free paradigm, which enforces a constraint where the labeled source data is not available during target adaptation due to various privacy-related restrictions on data sharing. The source-free approach leverages target pseudo labels, which can be noisy, to improve the target adaptation. We introduce consistency between label preserving augmentations and utilize pseudo label refinement methods to reduce noisy pseudo labels. Further, we propose novel MixUp Knowledge Distillation (MKD) for better generalization on multiple target domains using various source-free STDA models. We also show that the Vision Transformer (VT) backbone gives better feature representation with improved domain transferability and class discriminability. Our proposed framework achieves the state-of-the-art (SOTA) results in various paradigms of source-free STDA and MTDA settings on popular domain adaptation datasets like Office-Home, Office-Caltech, and DomainNet. Project Page: https://sites.google.com/view/conmix-vcl
This paper presents a framework for jointly grounding objects that follow certain semantic relationship constraints given in a scene graph. A typical natural scene contains several objects, often exhibiting visual relationships of varied complexities between them. These inter-object relationships provide strong contextual cues toward improving grounding performance compared to a traditional object query-only-based localization task. A scene graph is an efficient and structured way to represent all the objects and their semantic relationships in the image. In an attempt towards bridging these two modalities representing scenes and utilizing contextual information for improving object localization, we rigorously study the problem of grounding scene graphs on natural images. To this end, we propose a novel graph neural network-based approach referred to as Visio-Lingual Message PAssing Graph Neural Network (VL-MPAG Net). In VL-MPAG Net, we first construct a directed graph with object proposals as nodes and an edge between a pair of nodes representing a plausible relation between them. Then a three-step inter-graph and intra-graph message passing is performed to learn the context-dependent representation of the proposals and query objects. These object representations are used to score the proposals to generate object localization. The proposed method significantly outperforms the baselines on four public datasets.
The high cost of acquiring and annotating samples has made the `few-shot' learning problem of prime importance. Existing works mainly focus on improving performance on clean data and overlook robustness concerns on the data perturbed with adversarial noise. Recently, a few efforts have been made to combine the few-shot problem with the robustness objective using sophisticated Meta-Learning techniques. These methods rely on the generation of adversarial samples in every episode of training, which further adds a computational burden. To avoid such time-consuming and complicated procedures, we propose a simple but effective alternative that does not require any adversarial samples. Inspired by the cognitive decision-making process in humans, we enforce high-level feature matching between the base class data and their corresponding low-frequency samples in the pretraining stage via self distillation. The model is then fine-tuned on the samples of novel classes where we additionally improve the discriminability of low-frequency query set features via cosine similarity. On a 1-shot setting of the CIFAR-FS dataset, our method yields a massive improvement of $60.55\%$ & $62.05\%$ in adversarial accuracy on the PGD and state-of-the-art Auto Attack, respectively, with a minor drop in clean accuracy compared to the baseline. Moreover, our method only takes $1.69\times$ of the standard training time while being $\approx$ $5\times$ faster than state-of-the-art adversarial meta-learning methods. The code is available at https://github.com/vcl-iisc/robust-few-shot-learning.