Abstract:We present ROBO (Riemannian Overlapping Block Optimization), a distributed and parallel approach to multi-robot pose graph optimization (PGO) based on the idea of overlapping domain decomposition. ROBO offers a middle ground between centralized and fully distributed solvers, where the amount of pose information shared between robots at each optimization iteration can be set according to the available communication resources. Sharing additional pose information between neighboring robots effectively creates overlapping optimization blocks in the underlying pose graph, which substantially reduces the number of iterations required to converge. Through extensive experiments on benchmark PGO datasets, we demonstrate the applicability and feasibility of ROBO in different initialization scenarios, using various cost functions, and under different communication regimes. We also analyze the tradeoff between the increased communication and local computation required by ROBO's overlapping blocks and the resulting faster convergence. We show that overlaps with an average inter-robot data cost of only 36 Kb per iteration can converge 3.1$\times$ faster in terms of iterations than state-of-the-art distributed PGO approaches. Furthermore, we develop an asynchronous variant of ROBO that is robust to network delays and suitable for real-world robotic applications.
Abstract:3D Gaussian splatting has emerged as an expressive scene representation for RGB-D visual SLAM, but its application to large-scale, multi-agent outdoor environments remains unexplored. Multi-agent Gaussian SLAM is a promising approach to rapid exploration and reconstruction of environments, offering scalable environment representations, but existing approaches are limited to small-scale, indoor environments. To that end, we propose Gaussian Reconstruction via Multi-Agent Dense SLAM, or GRAND-SLAM, a collaborative Gaussian splatting SLAM method that integrates i) an implicit tracking module based on local optimization over submaps and ii) an approach to inter- and intra-robot loop closure integrated into a pose-graph optimization framework. Experiments show that GRAND-SLAM provides state-of-the-art tracking performance and 28% higher PSNR than existing methods on the Replica indoor dataset, as well as 91% lower multi-agent tracking error and improved rendering over existing multi-agent methods on the large-scale, outdoor Kimera-Multi dataset.