Abstract:The Generalized Independent Set (GIS) problem extends the classical maximum independent set problem by incorporating profits for vertices and penalties for edges. This generalized problem has been identified in diverse applications in fields such as forest harvest planning, competitive facility location, social network analysis, and even machine learning. However, solving the GIS problem in large-scale, real-world networks remains computationally challenging. In this paper, we explore data reduction techniques to address this challenge. We first propose 14 reduction rules that can reduce the input graph with rigorous optimality guarantees. We then present a reduction-driven local search (RLS) algorithm that integrates these reduction rules into the pre-processing, the initial solution generation, and the local search components in a computationally efficient way. The RLS is empirically evaluated on 278 graphs arising from different application scenarios. The results indicates that the RLS is highly competitive -- For most graphs, it achieves significantly superior solutions compared to other known solvers, and it effectively provides solutions for graphs exceeding 260 million edges, a task at which every other known method fails. Analysis also reveals that the data reduction plays a key role in achieving such a competitive performance.
Abstract:In a bipartite graph, a subgraph is an $s$-biplex if each vertex of the subgraph is adjacent to all but at most $s$ vertices on the opposite set. The enumeration of $s$-biplexes from a given graph is a fundamental problem in bipartite graph analysis. However, in real-world data engineering, finding all $s$-biplexes is neither necessary nor computationally affordable. A more realistic problem is to identify some of the largest $s$-biplexes from the large input graph. We formulate the problem as the {\em top-$k$ $s$-biplex search (TBS) problem}, which aims to find the top-$k$ maximal $s$-biplexes with the most vertices, where $k$ is an input parameter. We prove that the TBS problem is NP-hard for any fixed $k\ge 1$. Then, we propose a branching algorithm, named MVBP, that breaks the simple $2^n$ enumeration algorithm. Furthermore, from a practical perspective, we investigate three techniques to improve the performance of MVBP: 2-hop decomposition, single-side bounds, and progressive search. Complexity analysis shows that the improved algorithm, named FastMVBP, has a running time $O^*(\gamma_s^{d_2})$, where $\gamma_s<2$, and $d_2$ is a parameter much smaller than the number of vertex in the sparse real-world graphs, e.g. $d_2$ is only $67$ in the AmazonRatings dataset which has more than $3$ million vertices. Finally, we conducted extensive experiments on eight real-world and synthetic datasets to demonstrate the empirical efficiency of the proposed algorithms. In particular, FastMVBP outperforms the benchmark algorithms by up to three orders of magnitude in several instances.