Abstract:Post-training quantization (PTQ) of diffusion transformers (DiTs) to W4A4 severely degrades output quality, because activations entering each linear layer contain outliers that 4-bit formats cannot represent. The standard fix applies an invertible linear transform to the activations and its inverse to the weights before quantizing both. Normalization layers between blocks force this transform to run online at every denoising step, making its inference computation cost the binding design constraint. Existing options trade quantization quality for inference cost: per-channel scaling (SmoothQuant) is computationally cheap but impacts the magnitude of the channels, which can harm quantization accuracy; fixed Hadamard transforms yield better quantization accuracy but require large block sizes that incur a high online cost; learned full-$d$ invertible transforms calibrate best but entail a prohibitive dense $d \times d$ matrix multiplication (GEMM) per layer per step. We propose KroQuant, a PTQ method that applies a learned Kronecker-structured invertible transform to each 32-element block of the activation, storing less than half the parameters of per-channel scaling. The block-local structure runs as small tensor-core GEMMs, and on an MI350 GPU the KroQuant quantizer kernel is up to $14\%$ faster than the SmoothQuant kernel. Offline LoRaQ weight calibration then absorbs the residual per-weight quantization error. On PixArt-$Σ$, SANA, and FLUX.1-schnell at W4A4 (MXFP4e2), KroQuant produces outputs closer to the FP reference than SVDQuant and LoRaQ on MJHQ-30K and SDCI, while preserving or improving image quality.
Abstract:Post-training quantization (PTQ) is essential for deploying large diffusion transformers on resource-constrained hardware, but aggressive 4-bit quantization significantly degrades generative performance. Low-rank approximation methods have emerged as a promising solution by appending auxiliary linear branches to restore performance. However, current state-of-the-art approaches assume these branches must retain high precision (W16A16) and rely on heavy, data-dependent calibration for initialization. We challenge both limitations with LoRaQ (Low-Rank Approximated Quantization), a simple, data-free calibration approach that optimizes quantization error compensation. By overcoming the need for high-precision branches, LoRaQ enables the first fully sub-16 bit pipeline, allowing the low-rank branch itself to be quantized. We demonstrate that, at equal memory overhead, LoRaQ outperforms the state-of-the-art methods in their native implementations on Pixart-$Σ$ and SANA. We also analyze mixed-precision configurations, showing that setups such as W8A8, W6A6, and W4A8 for the low-rank branch, alongside a W4 main layer, yield superior results while maintaining a fully quantized architecture compatible with modern mixed-precision hardware.