Abstract:Fine-tuning large diffusion models for new domains or styles involves a trade-off: improving target-specific generation often degrades the pretrained model's broad generative capability. Existing full and parameter-efficient fine-tuning methods typically handle this trade-off only implicitly. In this work, we propose a novel source-prior-driven selective adaptation method to efficiently fine-tune diffusion models, achieving a favorable trade-off. Our method relies on two key observations: (1) the loss of general generative capability is highly inconsistent across pretrained parameters, and (2) parameters that have a relatively small impact on the model's general generative capability remain structurally inconsistent across layers and parameter types. Motivated by these observations, we first learn a static mask to explicitly identify parameters better suited for downstream adaptation, and then construct structured update strategies for the selected subset. Experiments show that our method achieves a better adaptation-retention trade-off than existing strong baselines.
Abstract:We introduce a novel self-supervised learning framework that automatically learns representations from input computer-aided design (CAD) models for downstream tasks, including part classification, modeling segmentation, and machining feature recognition. To train our network, we construct a large-scale, unlabeled dataset of boundary representation (BRep) models. The success of our algorithm relies on two keycomponents. The first is a masked graph autoencoder that reconstructs randomly masked geometries and attributes of BReps for representation learning to enhance the generalization. The second is a hierarchical graph Transformer architecture that elegantly fuses global and local learning by a cross-scale mutual attention block to model long-range geometric dependencies and a graph neural network block to aggregate local topological information. After training the autoencoder, we replace its decoder with a task-specific network trained on a small amount of labeled data for downstream tasks. We conduct experiments on various tasks and achieve high performance, even with a small amount of labeled data, demonstrating the practicality and generalizability of our model. Compared to other methods, our model performs significantly better on downstream tasks with the same amount of training data, particularly when the training data is very limited.
Abstract:Mechanical metamaterial is a synthetic material that can possess extraordinary physical characteristics, such as abnormal elasticity, stiffness, and stability, by carefully designing its internal structure. To make metamaterials contain delicate local structures with unique mechanical properties, it is a potential method to represent them through high-resolution voxels. However, it brings a substantial computational burden. To this end, this paper proposes a fast inverse design method, whose core is an advanced deep generative AI algorithm, to generate voxel-based mechanical metamaterials. Specifically, we use the self-conditioned diffusion model, capable of generating a microstructure with a resolution of $128^3$ to approach the specified homogenized tensor matrix in just 3 seconds. Accordingly, this rapid reverse design tool facilitates the exploration of extreme metamaterials, the sequence interpolation in metamaterials, and the generation of diverse microstructures for multi-scale design. This flexible and adaptive generative tool is of great value in structural engineering or other mechanical systems and can stimulate more subsequent research.