Delayless noise control is achieved by our earlier generative fixed-filter active noise control (GFANC) framework through efficient coordination between the co-processor and real-time controller. However, the one-dimensional convolutional neural network (1D CNN) in the co-processor requires initial training using labelled noise datasets. Labelling noise data can be resource-intensive and may introduce some biases. In this paper, we propose an unsupervised-GFANC approach to simplify the 1D CNN training process and enhance its practicality. During training, the co-processor and real-time controller are integrated into an end-to-end differentiable ANC system. This enables us to use the accumulated squared error signal as the loss for training the 1D CNN. With this unsupervised learning paradigm, the unsupervised-GFANC method not only omits the labelling process but also exhibits better noise reduction performance compared to the supervised GFANC method in real noise experiments.
Acoustic scene classification (ASC) is a crucial research problem in computational auditory scene analysis, and it aims to recognize the unique acoustic characteristics of an environment. One of the challenges of the ASC task is domain shift caused by a distribution gap between training and testing data. Since 2018, ASC challenges have focused on the generalization of ASC models across different recording devices. Although this task in recent years has achieved substantial progress in device generalization, the challenge of domain shift between different regions, involving characteristics such as time, space, culture, and language, remains insufficiently explored at present. In addition, considering the abundance of unlabeled acoustic scene data in the real world, it is important to study the possible ways to utilize these unlabelled data. Therefore, we introduce the task Semi-supervised Acoustic Scene Classification under Domain Shift in the ICME 2024 Grand Challenge. We encourage participants to innovate with semi-supervised learning techniques, aiming to develop more robust ASC models under domain shift.
This paper presents a detailed description of our proposed methods for the ICASSP 2024 Cadenza Challenge. Experimental results show that the proposed system can achieve better performance than official baselines.
Traditional binary hard labels for sound event detection (SED) lack details about the complexity and variability of sound event distributions. Recently, a novel annotation workflow is proposed to generate fine-grained non-binary soft labels, resulting in a new real-life dataset named MAESTRO Real for SED. In this paper, we first propose an interactive dual-conformer (IDC) module, in which a cross-interaction mechanism is applied to effectively exploit the information from soft labels. In addition, a novel scene-inspired mask (SIM) based on soft labels is incorporated for more precise SED predictions. The SIM is initially generated through a statistical approach, referred as SIM-V1. However, the fixed artificial mask may mismatch the SED model, resulting in limited effectiveness. Therefore, we further propose SIM-V2, which employs a word embedding model for adaptive SIM estimation. Experimental results show that the proposed IDC module can effectively utilize the information from soft labels, and the integration of SIM-V1 can further improve the accuracy. In addition, the impact of different word embedding dimensions on SIM-V2 is explored, and the results show that the appropriate dimension can enable SIM-V2 achieve superior performance than SIM-V1. In DCASE 2023 Challenge Task4B, the proposed system achieved the top ranking performance on the evaluation dataset of MAESTRO Real.
The emergence of soft-labeled data for sound event detection (SED) effectively overcomes the lack of traditional strong-labeled data. However, the performance of present SED systems based on such soft labels is still unsatisfactory. In this work, we introduce a dual-branch SED model designed to leverage the information within soft labels. Four variations of the interacted convolutional module are presented to investigate the effective mechanism for information interaction. Furthermore, we incorporate the scene-based mask generated by an estimator to directly apply to the prediction of SED models. Experimental results show that the mask estimator can achieve comparable or even better performance than the manually-designed mask and significantly improve the performance of SED. The proposed approach achieved the top ranking in the DCASE 2023 Task4B Challenge.
Previous studies in automated audio captioning have faced difficulties in accurately capturing the complete temporal details of acoustic scenes and events within long audio sequences. This paper presents AudioLog, a large language models (LLMs)-powered audio logging system with multi-task learning of acoustic tasks. Specifically, we propose a joint training network, achieved by fine-tuning a large audio model based on the pre-trained hierarchical token-semantic audio Transformer. We then leverage LLMs to craft audio logs that summarize textual descriptions of the acoustic environment. Experiments show that the proposed system attains exceptional performance in acoustic scene classification and sound event detection, surpassing existing methods in the field. Further analyses demonstrate AudioLog's power in effectively summarizing long audio sequences.
To engage human users in meaningful conversation, open-domain dialogue agents are required to generate diverse and contextually coherent dialogue. Despite recent advancements, which can be attributed to the usage of pretrained language models, the generation of diverse and coherent dialogue remains an open research problem. A popular approach to address this issue involves the adaptation of variational frameworks. However, while these approaches successfully improve diversity, they tend to compromise on contextual coherence. Hence, we propose the Bayesian Open-domain Dialogue with Empirical Bayes (BODEB) framework, an empirical bayes framework for constructing an Bayesian open-domain dialogue agent by leveraging pretrained parameters to inform the prior and posterior parameter distributions. Empirical results show that BODEB achieves better results in terms of both diversity and coherence compared to variational frameworks.
Despite recent progress in generative open-domain dialogue, the issue of low response diversity persists. Prior works have addressed this issue via either novel objective functions, alternative learning approaches such as variational frameworks, or architectural extensions such as the Randomized Link (RL) Transformer. However, these approaches typically entail either additional difficulties during training/inference, or a significant increase in model size and complexity. Hence, we propose the \underline{Pa}rtially \underline{Ra}ndomized trans\underline{Former} (PaRaFormer), a simple extension of the transformer which involves freezing the weights of selected layers after random initialization. Experimental results reveal that the performance of the PaRaformer is comparable to that of the aforementioned approaches, despite not entailing any additional training difficulty or increase in model complexity.
Soundscape augmentation or "masking" introduces wanted sounds into the acoustic environment to improve acoustic comfort. Usually, the masker selection and playback strategies are either arbitrary or based on simple rules (e.g. -3 dBA), which may lead to sub-optimal increment or even reduction in acoustic comfort for dynamic acoustic environments. To reduce ambiguity in the selection of maskers, an automatic masker selection system (AMSS) was recently developed. The AMSS uses a deep-learning model trained on a large-scale dataset of subjective responses to maximize the derived ISO pleasantness (ISO 12913-2). Hence, this study investigates the short-term in situ performance of the AMSS implemented in a gazebo in an urban park. Firstly, the predicted ISO pleasantness from the AMSS is evaluated in comparison to the in situ subjective evaluation scores. Secondly, the effect of various masker selection schemes on the perceived affective quality and appropriateness would be evaluated. In total, each participant evaluated 6 conditions: (1) ambient environment with no maskers; (2) AMSS; (3) bird and (4) water masker from prior art; (5) random selection from same pool of maskers used to train the AMSS; and (6) selection of best-performing maskers based on the analysis of the dataset used to train the AMSS.
Multichannel active noise control (MCANC) is widely utilized to achieve significant noise cancellation area in the complicated acoustic field. Meanwhile, the filter-x least mean square (FxLMS) algorithm gradually becomes the benchmark solution for the implementation of MCANC due to its low computational complexity. However, its slow convergence speed more or less undermines the performance of dealing with quickly varying disturbances, such as piling noise. Furthermore, the noise power variation also deteriorates the robustness of the algorithm when it adopts the fixed step size. To solve these issues, we integrated the normalized multichannel FxLMS with the momentum method, which hence, effectively avoids the interference of the primary noise power and accelerates the convergence of the algorithm. To validate its effectiveness, we deployed this algorithm in a multichannel noise control window to control the real machine noise.