Motivated by the common academic problem of allocating papers to referees for conference reviewing we propose a novel mechanism for solving the assignment problem when we have a two sided matching problem with preferences from one side (the agents/reviewers) over the other side (the objects/papers) and both sides have capacity constraints. The assignment problem is a fundamental problem in both computer science and economics with application in many areas including task and resource allocation. We draw inspiration from multi-criteria decision making and voting and use order weighted averages (OWAs) to propose a novel and flexible class of algorithms for the assignment problem. We show an algorithm for finding a $\Sigma$-OWA assignment in polynomial time, in contrast to the NP-hardness of finding an egalitarian assignment. Inspired by this setting we observe an interesting connection between our model and the classic proportional multi-winner election problem in social choice.
The recent surge in interest in ethics in artificial intelligence may leave many educators wondering how to address moral, ethical, and philosophical issues in their AI courses. As instructors we want to develop curriculum that not only prepares students to be artificial intelligence practitioners, but also to understand the moral, ethical, and philosophical impacts that artificial intelligence will have on society. In this article we provide practical case studies and links to resources for use by AI educators. We also provide concrete suggestions on how to integrate AI ethics into a general artificial intelligence course and how to teach a stand-alone artificial intelligence ethics course.
Computational Social Choice (ComSoc) is a rapidly developing field at the intersection of computer science, economics, social choice, and political science. The study of tournaments is fundamental to ComSoc and many results have been published about tournament solution sets and reasoning in tournaments. Theoretical results in ComSoc tend to be worst case and tell us little about performance in practice. To this end we detail some experiments on tournaments using real wold data from soccer and tennis. We make three main contributions to the understanding of tournaments using real world data from English Premier League, the German Bundesliga, and the ATP World Tour: (1) we find that the NP-hard question of finding a seeding for which a given team can win a tournament is easily solvable in real world instances, (2) using detailed and principled methodology from statistical physics we show that our real world data obeys a log-normal distribution; and (3) leveraging our log-normal distribution result and using robust statistical methods, we show that the popular Condorcet Random (CR) tournament model does not generate realistic tournament data.
We propose a model of interdependent scheduling games in which each player controls a set of services that they schedule independently. A player is free to schedule his own services at any time; however, each of these services only begins to accrue reward for the player when all predecessor services, which may or may not be controlled by the same player, have been activated. This model, where players have interdependent services, is motivated by the problems faced in planning and coordinating large-scale infrastructures, e.g., restoring electricity and gas to residents after a natural disaster or providing medical care in a crisis when different agencies are responsible for the delivery of staff, equipment, and medicine. We undertake a game-theoretic analysis of this setting and in particular consider the issues of welfare maximization, computing best responses, Nash dynamics, and existence and computation of Nash equilibria.
There is both much optimism and pessimism around artificial intelligence (AI) today. The optimists are investing millions of dollars, and even in some cases billions of dollars into AI. The pessimists, on the other hand, predict that AI will end many things: jobs, warfare, and even the human race. Both the optimists and the pessimists often appeal to the idea of a technological singularity, a point in time where machine intelligence starts to run away, and a new, more intelligent species starts to inhabit the earth. If the optimists are right, this will be a moment that fundamentally changes our economy and our society. If the pessimists are right, this will be a moment that also fundamentally changes our economy and our society. It is therefore very worthwhile spending some time deciding if either of them might be right.
Sequential allocation is a simple and attractive mechanism for the allocation of indivisible goods. Agents take turns, according to a policy, to pick items. Sequential allocation is guaranteed to return an allocation which is efficient but may not have an optimal social welfare. We consider therefore the relation between welfare and efficiency. We study the (computational) questions of what welfare is possible or necessary depending on the choice of policy. We also consider a novel control problem in which the chair chooses a policy to improve social welfare.
Sometime in the future we will have to deal with the impact of AI's being mistaken for humans. For this reason, I propose that any autonomous system should be designed so that it is unlikely to be mistaken for anything besides an autonomous sysem, and should identify itself at the start of any interaction with another agent.
We consider the discrete assignment problem in which agents express ordinal preferences over objects and these objects are allocated to the agents in a fair manner. We use the stochastic dominance relation between fractional or randomized allocations to systematically define varying notions of proportionality and envy-freeness for discrete assignments. The computational complexity of checking whether a fair assignment exists is studied for these fairness notions. We also characterize the conditions under which a fair assignment is guaranteed to exist. For a number of fairness concepts, polynomial-time algorithms are presented to check whether a fair assignment exists. Our algorithmic results also extend to the case of unequal entitlements of agents. Our NP-hardness result, which holds for several variants of envy-freeness, answers an open question posed by Bouveret, Endriss, and Lang (ECAI 2010). We also propose fairness concepts that always suggest a non-empty set of assignments with meaningful fairness properties. Among these concepts, optimal proportionality and optimal weak proportionality appear to be desirable fairness concepts.
We study an online model of fair division designed to capture features of a real world charity problem. We consider two simple mechanisms for this model in which agents simply declare what items they like. We analyse several axiomatic properties of these mechanisms like strategy-proofness and envy-freeness. Finally, we perform a competitive analysis and compute the price of anarchy.
A simple mechanism for allocating indivisible resources is sequential allocation in which agents take turns to pick items. We focus on possible and necessary allocation problems, checking whether allocations of a given form occur in some or all mechanisms for several commonly used classes of sequential allocation mechanisms. In particular, we consider whether a given agent receives a given item, a set of items, or a subset of items for five natural classes of sequential allocation mechanisms: balanced, recursively balanced, balanced alternating, strictly alternating and all policies. We identify characterizations of allocations produced balanced, recursively balanced, balanced alternating policies and strictly alternating policies respectively, which extend the well-known characterization by Brams and King [2005] for policies without restrictions. In addition, we examine the computational complexity of possible and necessary allocation problems for these classes.