Abstract:Recent advances in static 3D generation have intensified the demand for physically consistent dynamic 3D content. However, existing video generation models, including diffusion-based methods, often prioritize visual realism while neglecting physical plausibility, resulting in implausible object dynamics. Prior approaches for physics-aware dynamic generation typically rely on large-scale annotated datasets or extensive model fine-tuning, which imposes significant computational and data collection burdens and limits scalability across scenarios. To address these challenges, we present MAGIC, a training-free framework for single-image physical property inference and dynamic generation, integrating pretrained image-to-video diffusion models with iterative LLM-based reasoning. Our framework generates motion-rich videos from a static image and closes the visual-to-physical gap through a confidence-driven LLM feedback loop that adaptively steers the diffusion model toward physics-relevant motion. To translate visual dynamics into controllable physical behavior, we further introduce a differentiable MPM simulator operating directly on 3D Gaussians reconstructed from the single image, enabling physically grounded, simulation-ready outputs without any supervision or model tuning. Experiments show that MAGIC outperforms existing physics-aware generative methods in inference accuracy and achieves greater temporal coherence than state-of-the-art video diffusion models.
Abstract:Recent advancements in AI-generated content have significantly improved the realism of 3D and 4D generation. However, most existing methods prioritize appearance consistency while neglecting underlying physical principles, leading to artifacts such as unrealistic deformations, unstable dynamics, and implausible objects interactions. Incorporating physics priors into generative models has become a crucial research direction to enhance structural integrity and motion realism. This survey provides a review of physics-aware generative methods, systematically analyzing how physical constraints are integrated into 3D and 4D generation. First, we examine recent works in incorporating physical priors into static and dynamic 3D generation, categorizing methods based on representation types, including vision-based, NeRF-based, and Gaussian Splatting-based approaches. Second, we explore emerging techniques in 4D generation, focusing on methods that model temporal dynamics with physical simulations. Finally, we conduct a comparative analysis of major methods, highlighting their strengths, limitations, and suitability for different materials and motion dynamics. By presenting an in-depth analysis of physics-grounded AIGC, this survey aims to bridge the gap between generative models and physical realism, providing insights that inspire future research in physically consistent content generation.