Abstract:Reconstruction of deformable scenes from endoscopic videos is important for many applications such as intraoperative navigation, surgical visual perception, and robotic surgery. It is a foundational requirement for realizing autonomous robotic interventions for minimally invasive surgery. However, previous approaches in this domain have been limited by their modular nature and are confined to specific camera and scene settings. Our work adopts the Neural Radiance Fields (NeRF) approach to learning 3D implicit representations of scenes that are both dynamic and deformable over time, and furthermore with unknown camera poses. We demonstrate this approach on endoscopic surgical scenes from robotic surgery. This work removes the constraints of known camera poses and overcomes the drawbacks of the state-of-the-art unstructured dynamic scene reconstruction technique, which relies on the static part of the scene for accurate reconstruction. Through several experimental datasets, we demonstrate the versatility of our proposed model to adapt to diverse camera and scene settings, and show its promise for both current and future robotic surgical systems.
Abstract:Implicit neural representation has emerged as a powerful method for reconstructing 3D scenes from 2D images. Given a set of camera poses and associated images, the models can be trained to synthesize novel, unseen views. In order to expand the use cases for implicit neural representations, we need to incorporate camera pose estimation capabilities as part of the representation learning, as this is necessary for reconstructing scenes from real-world video sequences where cameras are generally not being tracked. Existing approaches like COLMAP and, most recently, bundle-adjusting neural radiance field methods often suffer from lengthy processing times. These delays ranging from hours to days, arise from laborious feature matching, hardware limitations, dense point sampling, and long training times required by a multi-layer perceptron structure with a large number of parameters. To address these challenges, we propose a framework called bundle-adjusting accelerated neural graphics primitives (BAA-NGP). Our approach leverages accelerated sampling and hash encoding to expedite both pose refinement/estimation and 3D scene reconstruction. Experimental results demonstrate that our method achieves a more than 10 to 20 $\times$ speed improvement in novel view synthesis compared to other bundle-adjusting neural radiance field methods without sacrificing the quality of pose estimation.