Abstract:Annotating instance masks is time-consuming and labor-intensive. A promising solution is to predict contours using a deep learning model and then allow users to refine them. However, most existing methods focus on in-domain scenarios, limiting their effectiveness for cross-domain annotation tasks. In this paper, we propose SiamAnno, a framework inspired by the use of Siamese networks in object tracking. SiamAnno leverages one-shot learning to annotate previously unseen objects by taking a bounding box as input and predicting object boundaries, which can then be adjusted by annotators. Trained on one dataset and tested on another without fine-tuning, SiamAnno achieves state-of-the-art (SOTA) performance across multiple datasets, demonstrating its ability to handle domain and environment shifts in cross-domain tasks. We also provide more comprehensive results compared to previous work, establishing a strong baseline for future research. To our knowledge, SiamAnno is the first model to explore Siamese architecture for instance annotation.
Abstract:In recent years, the demand for 3D content has grown exponentially with intelligent upgrading of interactive media, extended reality (XR), and Metaverse industries. In order to overcome the limitation of traditional manual modeling approaches, such as labor-intensive workflows and prolonged production cycles, revolutionary advances have been achieved through the convergence of novel 3D representation paradigms and artificial intelligence generative technologies. In this survey, we conduct a systematically review of the cutting-edge achievements in static 3D object and scene generation, as well as establish a comprehensive technical framework through systematic categorization. Specifically, we initiate our analysis with mainstream 3D object representations, followed by in-depth exploration of two principal technical pathways in object generation: data-driven supervised learning methods and deep generative model-based approaches. Regarding scene generation, we focus on three dominant paradigms: layout-guided compositional synthesis, 2D prior-based scene generation, and rule-driven modeling. Finally, we critically examine persistent challenges in 3D generation and propose potential research directions for future investigation. This survey aims to provide readers with a structured understanding of state-of-the-art 3D generation technologies while inspiring researchers to undertake more exploration in this domain.
Abstract:Few-shot class-incremental learning (FSCIL) aims to continually learn new classes from only a few samples without forgetting previous ones, requiring intelligent agents to adapt to dynamic environments. FSCIL combines the characteristics and challenges of class-incremental learning and few-shot learning: (i) Current classes occupy the entire feature space, which is detrimental to learning new classes. (ii) The small number of samples in incremental rounds is insufficient for fully training. In existing mainstream virtual class methods, for addressing the challenge (i), they attempt to use virtual classes as placeholders. However, new classes may not necessarily align with the virtual classes. For the challenge (ii), they replace trainable fully connected layers with Nearest Class Mean (NCM) classifiers based on cosine similarity, but NCM classifiers do not account for sample imbalance issues. To address these issues in previous methods, we propose the class-center guided embedding Space Allocation with Angle-Norm joint classifiers (SAAN) learning framework, which provides balanced space for all classes and leverages norm differences caused by sample imbalance to enhance classification criteria. Specifically, for challenge (i), SAAN divides the feature space into multiple subspaces and allocates a dedicated subspace for each session by guiding samples with the pre-set category centers. For challenge (ii), SAAN establishes a norm distribution for each class and generates angle-norm joint logits. Experiments demonstrate that SAAN can achieve state-of-the-art performance and it can be directly embedded into other SOTA methods as a plug-in, further enhancing their performance.