Abstract:Recently, Transformer has made significant progress in various vision tasks. To balance computation and efficiency in video tasks, recent works heavily rely on factorized or window-based self-attention. However, these approaches split spatiotemporal correlations between regions of interest in videos, limiting the models' ability to capture motion and long-range dependencies. In this paper, we argue that, similar to the human visual system, the importance of temporal and spatial information varies across different time scales, and attention is allocated sparsely over time through glance and gaze behavior. Is equal consideration of time and space crucial for success in video tasks? Motivated by this understanding, we propose a dual-path network called the Overall Glance and Refined Gaze (OG-ReG) Transformer. The Glance path extracts coarse-grained overall spatiotemporal information, while the Gaze path supplements the Glance path by providing local details. Our model achieves state-of-the-art results on the Kinetics-400, Something-Something v2, and Diving-48, demonstrating its competitive performance. The code will be available at https://github.com/linuxsino/OG-ReG.




Abstract:Figure skating, known as the "Art on Ice," is among the most artistic sports, challenging to understand due to its blend of technical elements (like jumps and spins) and overall artistic expression. Existing figure skating datasets mainly focus on single tasks, such as action recognition or scoring, lacking comprehensive annotations for both technical and artistic evaluation. Current sports research is largely centered on ball games, with limited relevance to artistic sports like figure skating. To address this, we introduce FSAnno, a large-scale dataset advancing artistic sports understanding through figure skating. FSAnno includes an open-access training and test dataset, alongside a benchmark dataset, FSBench, for fair model evaluation. FSBench consists of FSBench-Text, with multiple-choice questions and explanations, and FSBench-Motion, containing multimodal data and Question and Answer (QA) pairs, supporting tasks from technical analysis to performance commentary. Initial tests on FSBench reveal significant limitations in existing models' understanding of artistic sports. We hope FSBench will become a key tool for evaluating and enhancing model comprehension of figure skating.




Abstract:In this work, we focus on a special group of human body language -- the micro-gesture (MG), which differs from the range of ordinary illustrative gestures in that they are not intentional behaviors performed to convey information to others, but rather unintentional behaviors driven by inner feelings. This characteristic introduces two novel challenges regarding micro-gestures that are worth rethinking. The first is whether strategies designed for other action recognition are entirely applicable to micro-gestures. The second is whether micro-gestures, as supplementary data, can provide additional insights for emotional understanding. In recognizing micro-gestures, we explored various augmentation strategies that take into account the subtle spatial and brief temporal characteristics of micro-gestures, often accompanied by repetitiveness, to determine more suitable augmentation methods. Considering the significance of temporal domain information for micro-gestures, we introduce a simple and efficient plug-and-play spatiotemporal balancing fusion method. We not only studied our method on the considered micro-gesture dataset but also conducted experiments on mainstream action datasets. The results show that our approach performs well in micro-gesture recognition and on other datasets, achieving state-of-the-art performance compared to previous micro-gesture recognition methods. For emotional understanding based on micro-gestures, we construct complex emotional reasoning scenarios. Our evaluation, conducted with large language models, shows that micro-gestures play a significant and positive role in enhancing comprehensive emotional understanding. The scenarios we developed can be extended to other micro-gesture-based tasks such as deception detection and interviews. We confirm that our new insights contribute to advancing research in micro-gesture and emotional artificial intelligence.