We introduce a new method to reconstruct 3D objects using a set of volumetric primitives, i.e., superquadrics. The method hierarchically decomposes a target 3D object into pairs of superquadrics recovering finer and finer details. While such hierarchical methods have been studied before, we introduce a new way of splitting the object space using only properties of the predicted superquadrics. The method is trained and evaluated on the ShapeNet dataset. The results of our experiments suggest that reasonable reconstructions can be obtained with the proposed approach for a diverse set of objects with complex geometry.
This paper presents a summary of the Competition on Face Morphing Attack Detection Based on Privacy-aware Synthetic Training Data (SYN-MAD) held at the 2022 International Joint Conference on Biometrics (IJCB 2022). The competition attracted a total of 12 participating teams, both from academia and industry and present in 11 different countries. In the end, seven valid submissions were submitted by the participating teams and evaluated by the organizers. The competition was held to present and attract solutions that deal with detecting face morphing attacks while protecting people's privacy for ethical and legal reasons. To ensure this, the training data was limited to synthetic data provided by the organizers. The submitted solutions presented innovations that led to outperforming the considered baseline in many experimental settings. The evaluation benchmark is now available at: https://github.com/marcohuber/SYN-MAD-2022.
Images of morphed faces pose a serious threat to face recognition--based security systems, as they can be used to illegally verify the identity of multiple people with a single morphed image. Modern detection algorithms learn to identify such morphing attacks using authentic images of real individuals. This approach raises various privacy concerns and limits the amount of publicly available training data. In this paper, we explore the efficacy of detection algorithms that are trained only on faces of non--existing people and their respective morphs. To this end, two dedicated algorithms are trained with synthetic data and then evaluated on three real-world datasets, i.e.: FRLL-Morphs, FERET-Morphs and FRGC-Morphs. Our results show that synthetic facial images can be successfully employed for the training process of the detection algorithms and generalize well to real-world scenarios.
Current state-of-the-art segmentation techniques for ocular images are critically dependent on large-scale annotated datasets, which are labor-intensive to gather and often raise privacy concerns. In this paper, we present a novel framework, called BiOcularGAN, capable of generating synthetic large-scale datasets of photorealistic (visible light and near infrared) ocular images, together with corresponding segmentation labels to address these issues. At its core, the framework relies on a novel Dual-Branch StyleGAN2 (DB-StyleGAN2) model that facilitates bimodal image generation, and a Semantic Mask Generator (SMG) that produces semantic annotations by exploiting DB-StyleGAN2's feature space. We evaluate BiOcularGAN through extensive experiments across five diverse ocular datasets and analyze the effects of bimodal data generation on image quality and the produced annotations. Our experimental results show that BiOcularGAN is able to produce high-quality matching bimodal images and annotations (with minimal manual intervention) that can be used to train highly competitive (deep) segmentation models that perform well across multiple real-world datasets. The source code will be made publicly available.
In this paper we address the problem of representing 3D visual data with parameterized volumetric shape primitives. Specifically, we present a (two-stage) approach built around convolutional neural networks (CNNs) capable of segmenting complex depth scenes into the simpler geometric structures that can be represented with superquadric models. In the first stage, our approach uses a Mask RCNN model to identify superquadric-like structures in depth scenes and then fits superquadric models to the segmented structures using a specially designed CNN regressor. Using our approach we are able to describe complex structures with a small number of interpretable parameters. We evaluated the proposed approach on synthetic as well as real-world depth data and show that our solution does not only result in competitive performance in comparison to the state-of-the-art, but is able to decompose scenes into a number of superquadric models at a fraction of the time required by competing approaches. We make all data and models used in the paper available from https://lmi.fe.uni-lj.si/en/research/resources/sq-seg.
Face alignment (or facial landmarking) is an important task in many face-related applications, ranging from registration, tracking and animation to higher-level classification problems such as face, expression or attribute recognition. While several solutions have been presented in the literature for this task so far, reliably locating salient facial features across a wide range of posses still remains challenging. To address this issue, we propose in this paper a novel method for automatic facial landmark localization in 3D face data designed specifically to address appearance variability caused by significant pose variations. Our method builds on recent cascaded-regression-based methods to facial landmarking and uses a gating mechanism to incorporate multiple linear cascaded regression models each trained for a limited range of poses into a single powerful landmarking model capable of processing arbitrary posed input data. We develop two distinct approaches around the proposed gating mechanism: i) the first uses a gated multiple ridge descent (GRID) mechanism in conjunction with established (hand-crafted) HOG features for face alignment and achieves state-of-the-art landmarking performance across a wide range of facial poses, ii) the second simultaneously learns multiple-descent directions as well as binary features (SMUF) that are optimal for the alignment tasks and in addition to competitive landmarking results also ensures extremely rapid processing. We evaluate both approaches in rigorous experiments on several popular datasets of 3D face images, i.e., the FRGCv2 and Bosphorus 3D Face datasets and image collections F and G from the University of Notre Dame. The results of our evaluation show that both approaches are competitive in comparison to the state-of-the-art, while exhibiting considerable robustness to pose variations.
It has been a longstanding goal in computer vision to describe the 3D physical space in terms of parameterized volumetric models that would allow autonomous machines to understand and interact with their surroundings. Such models are typically motivated by human visual perception and aim to represents all elements of the physical word ranging from individual objects to complex scenes using a small set of parameters. One of the de facto stadards to approach this problem are superquadrics - volumetric models that define various 3D shape primitives and can be fitted to actual 3D data (either in the form of point clouds or range images). However, existing solutions to superquadric recovery involve costly iterative fitting procedures, which limit the applicability of such techniques in practice. To alleviate this problem, we explore in this paper the possibility to recover superquadrics from range images without time consuming iterative parameter estimation techniques by using contemporary deep-learning models, more specifically, convolutional neural networks (CNNs). We pose the superquadric recovery problem as a regression task and develop a CNN regressor that is able to estimate the parameters of a superquadric model from a given range image. We train the regressor on a large set of synthetic range images, each containing a single (unrotated) superquadric shape and evaluate the learned model in comparaitve experiments with the current state-of-the-art. Additionally, we also present a qualitative analysis involving a dataset of real-world objects. The results of our experiments show that the proposed regressor not only outperforms the existing state-of-the-art, but also ensures a 270x faster execution time.
This paper presents a summary of the 2019 Unconstrained Ear Recognition Challenge (UERC), the second in a series of group benchmarking efforts centered around the problem of person recognition from ear images captured in uncontrolled settings. The goal of the challenge is to assess the performance of existing ear recognition techniques on a challenging large-scale ear dataset and to analyze performance of the technology from various viewpoints, such as generalization abilities to unseen data characteristics, sensitivity to rotations, occlusions and image resolution and performance bias on sub-groups of subjects, selected based on demographic criteria, i.e. gender and ethnicity. Research groups from 12 institutions entered the competition and submitted a total of 13 recognition approaches ranging from descriptor-based methods to deep-learning models. The majority of submissions focused on ensemble based methods combining either representations from multiple deep models or hand-crafted with learned image descriptors. Our analysis shows that methods incorporating deep learning models clearly outperform techniques relying solely on hand-crafted descriptors, even though both groups of techniques exhibit similar behaviour when it comes to robustness to various covariates, such presence of occlusions, changes in (head) pose, or variability in image resolution. The results of the challenge also show that there has been considerable progress since the first UERC in 2017, but that there is still ample room for further research in this area.
Despite the rise of deep learning in numerous areas of computer vision and image processing, iris recognition has not benefited considerably from these trends so far. Most of the existing research on deep iris recognition is focused on new models for generating discriminative and robust iris representations and relies on methodologies akin to traditional iris recognition pipelines. Hence, the proposed models do not approach iris recognition in an end-to-end manner, but rather use standard heuristic iris segmentation (and unwrapping) techniques to produce normalized inputs for the deep learning models. However, because deep learning is able to model very complex data distributions and nonlinear data changes, an obvious question arises. How important is the use of traditional segmentation methods in a deep learning setting? To answer this question, we present in this paper an empirical analysis of the impact of iris segmentation on the performance of deep learning models using a simple two stage pipeline consisting of a segmentation and a recognition step. We evaluate how the accuracy of segmentation influences recognition performance but also examine if segmentation is needed at all. We use the CASIA Thousand and SBVPI datasets for the experiments and report several interesting findings.
Identity recognition from ear images is an active field of research within the biometric community. The ability to capture ear images from a distance and in a covert manner makes ear recognition technology an appealing choice for surveillance and security applications as well as related application domains. In contrast to other biometric modalities, where large datasets captured in uncontrolled settings are readily available, datasets of ear images are still limited in size and mostly of laboratory-like quality. As a consequence, ear recognition technology has not benefited yet from advances in deep learning and convolutional neural networks (CNNs) and is still lacking behind other modalities that experienced significant performance gains owing to deep recognition technology. In this paper we address this problem and aim at building a CNNbased ear recognition model. We explore different strategies towards model training with limited amounts of training data and show that by selecting an appropriate model architecture, using aggressive data augmentation and selective learning on existing (pre-trained) models, we are able to learn an effective CNN-based model using a little more than 1300 training images. The result of our work is the first CNN-based approach to ear recognition that is also made publicly available to the research community. With our model we are able to improve on the rank one recognition rate of the previous state-of-the-art by more than 25% on a challenging dataset of ear images captured from the web (a.k.a. in the wild).