Consider the following problem: given two arbitrary densities $q_1,q_2$ and a sample-access to an unknown target density $p$, find which of the $q_i$'s is closer to $p$ in total variation. A remarkable result due to Yatracos shows that this problem is tractable in the following sense: there exists an algorithm that uses $O(\epsilon^{-2})$ samples from $p$ and outputs~$q_i$ such that with high probability, $TV(q_i,p) \leq 3\cdot\mathsf{opt} + \epsilon$, where $\mathsf{opt}= \min\{TV(q_1,p),TV(q_2,p)\}$. Moreover, this result extends to any finite class of densities $\mathcal{Q}$: there exists an algorithm that outputs the best density in $\mathcal{Q}$ up to a multiplicative approximation factor of 3. We complement and extend this result by showing that: (i) the factor 3 can not be improved if one restricts the algorithm to output a density from $\mathcal{Q}$, and (ii) if one allows the algorithm to output arbitrary densities (e.g.\ a mixture of densities from $\mathcal{Q}$), then the approximation factor can be reduced to 2, which is optimal. In particular this demonstrates an advantage of improper learning over proper in this setup. We develop two approaches to achieve the optimal approximation factor of 2: an adaptive one and a static one. Both approaches are based on a geometric point of view of the problem and rely on estimating surrogate metrics to the total variation. Our sample complexity bounds exploit techniques from {\it Adaptive Data Analysis}.
We introduce two mathematical frameworks for foolability in the context of generative distribution learning. In a nuthsell, fooling is an algorithmic task in which the input sample is drawn from some target distribution and the goal is to output a synthetic distribution that is indistinguishable from the target w.r.t to some fixed class of tests. This framework received considerable attention in the context of Generative Adversarial Networks (GANs), a recently proposed approach which achieves impressive empirical results. From a theoretical viewpoint this problem seems difficult to model. This is due to the fact that in its basic form, the notion of foolability is susceptible to a type of overfitting called memorizing. This raises a challenge of devising notions and definitions that separate between fooling algorithms that generate new synthetic data vs. algorithms that merely memorize or copy the training set. The first model we consider is called GAM--Foolability and is inspired by GANs. Here the learner has only an indirect access to the target distribution via a discriminator. The second model, called DP--Foolability, exploits the notion of differential privacy as a candidate criterion for non-memorization. We proceed to characterize foolability within these two models and study their interrelations. We show that DP--Foolability implies GAM--Foolability and prove partial results with respect to the converse. It remains, though, an open question whether GAM--Foolability implies DP--Foolability. We also present an application in the context of differentially private PAC learning. We show that from a statistical perspective, for any class H, learnability by a private proper learner is equivalent to the existence of a private sanitizer for H. This can be seen as an analogue of the equivalence between uniform convergence and learnability in classical PAC learning.
Generative adversarial networks (GAN) are a powerful subclass of generative models. Despite a very rich research activity leading to numerous interesting GAN algorithms, it is still very hard to assess which algorithm(s) perform better than others. We conduct a neutral, multi-faceted large-scale empirical study on state-of-the art models and evaluation measures. We find that most models can reach similar scores with enough hyperparameter optimization and random restarts. This suggests that improvements can arise from a higher computational budget and tuning more than fundamental algorithmic changes. To overcome some limitations of the current metrics, we also propose several data sets on which precision and recall can be computed. Our experimental results suggest that future GAN research should be based on more systematic and objective evaluation procedures. Finally, we did not find evidence that any of the tested algorithms consistently outperforms the non-saturating GAN introduced in \cite{goodfellow2014generative}.
Recent advances in generative modeling have led to an increased interest in the study of statistical divergences as means of model comparison. Commonly used evaluation methods, such as the Frechet Inception Distance (FID), correlate well with the perceived quality of samples and are sensitive to mode dropping. However, these metrics are unable to distinguish between different failure cases since they only yield one-dimensional scores. We propose a novel definition of precision and recall for distributions which disentangles the divergence into two separate dimensions. The proposed notion is intuitive, retains desirable properties, and naturally leads to an efficient algorithm that can be used to evaluate generative models. We relate this notion to total variation as well as to recent evaluation metrics such as Inception Score and FID. To demonstrate the practical utility of the proposed approach we perform an empirical study on several variants of Generative Adversarial Networks and Variational Autoencoders. In an extensive set of experiments we show that the proposed metric is able to disentangle the quality of generated samples from the coverage of the target distribution.
Deep neural networks are often trained in the over-parametrized regime (i.e. with far more parameters than training examples), and understanding why the training converges to solutions that generalize remains an open problem. Several studies have highlighted the fact that the training procedure, i.e. mini-batch Stochastic Gradient Descent (SGD) leads to solutions that have specific properties in the loss landscape. However, even with plain Gradient Descent (GD) the solutions found in the over-parametrized regime are pretty good and this phenomenon is poorly understood. We propose an analysis of this behavior for feedforward networks with a ReLU activation function under the assumption of small initialization and learning rate and uncover a quantization effect: The weight vectors tend to concentrate at a small number of directions determined by the input data. As a consequence, we show that for given input data there are only finitely many, "simple" functions that can be obtained, independent of the network size. This puts these functions in analogy to linear interpolations (for given input data there are finitely many triangulations, which each determine a function by linear interpolation). We ask whether this analogy extends to the generalization properties - while the usual distribution-independent generalization property does not hold, it could be that for e.g. smooth functions with bounded second derivative an approximation property holds which could "explain" generalization of networks (of unbounded size) to unseen inputs.
We propose the Wasserstein Auto-Encoder (WAE)---a new algorithm for building a generative model of the data distribution. WAE minimizes a penalized form of the Wasserstein distance between the model distribution and the target distribution, which leads to a different regularizer than the one used by the Variational Auto-Encoder (VAE). This regularizer encourages the encoded training distribution to match the prior. We compare our algorithm with several other techniques and show that it is a generalization of adversarial auto-encoders (AAE). Our experiments show that WAE shares many of the properties of VAEs (stable training, encoder-decoder architecture, nice latent manifold structure) while generating samples of better quality, as measured by the FID score.
This paper aims at one-shot learning of deep neural nets, where a highly parallel setting is considered to address the algorithm calibration problem - selecting the best neural architecture and learning hyper-parameter values depending on the dataset at hand. The notoriously expensive calibration problem is optimally reduced by detecting and early stopping non-optimal runs. The theoretical contribution regards the optimality guarantees within the multiple hypothesis testing framework. Experimentations on the Cifar10, PTB and Wiki benchmarks demonstrate the relevance of the approach with a principled and consistent improvement on the state of the art with no extra hyper-parameter.
The selection of hyper-parameters is critical in Deep Learning. Because of the long training time of complex models and the availability of compute resources in the cloud, "one-shot" optimization schemes - where the sets of hyper-parameters are selected in advance (e.g. on a grid or in a random manner) and the training is executed in parallel - are commonly used. It is known that grid search is sub-optimal, especially when only a few critical parameters matter, and suggest to use random search instead. Yet, random search can be "unlucky" and produce sets of values that leave some part of the domain unexplored. Quasi-random methods, such as Low Discrepancy Sequences (LDS) avoid these issues. We show that such methods have theoretical properties that make them appealing for performing hyperparameter search, and demonstrate that, when applied to the selection of hyperparameters of complex Deep Learning models (such as state-of-the-art LSTM language models and image classification models), they yield suitable hyperparameters values with much fewer runs than random search. We propose a particularly simple LDS method which can be used as a drop-in replacement for grid or random search in any Deep Learning pipeline, both as a fully one-shot hyperparameter search or as an initializer in iterative batch optimization.
Generic text embeddings are successfully used in a variety of tasks. However, they are often learnt by capturing the co-occurrence structure from pure text corpora, resulting in limitations of their ability to generalize. In this paper, we explore models that incorporate visual information into the text representation. Based on comprehensive ablation studies, we propose a conceptually simple, yet well performing architecture. It outperforms previous multimodal approaches on a set of well established benchmarks. We also improve the state-of-the-art results for image-related text datasets, using orders of magnitude less data.
Generative adversarial networks (GAN) approximate a target data distribution by jointly optimizing an objective function through a "two-player game" between a generator and a discriminator. Despite their empirical success, however, two very basic questions on how well they can approximate the target distribution remain unanswered. First, it is not known how restricting the discriminator family affects the approximation quality. Second, while a number of different objective functions have been proposed, we do not understand when convergence to the global minima of the objective function leads to convergence to the target distribution under various notions of distributional convergence. In this paper, we address these questions in a broad and unified setting by defining a notion of adversarial divergences that includes a number of recently proposed objective functions. We show that if the objective function is an adversarial divergence with some additional conditions, then using a restricted discriminator family has a moment-matching effect. Additionally, we show that for objective functions that are strict adversarial divergences, convergence in the objective function implies weak convergence, thus generalizing previous results.