Abstract:Pure speech language models aim to learn language directly from raw audio without textual resources. A key challenge is that discrete tokens from self-supervised speech encoders result in excessively long sequences, motivating recent work on syllable-like units. However, methods like Sylber and SyllableLM rely on intricate multi-stage training pipelines. We propose ZeroSyl, a simple training-free method to extract syllable boundaries and embeddings directly from a frozen WavLM model. Using L2 norms of features in WavLM's intermediate layers, ZeroSyl achieves competitive syllable segmentation performance. The resulting segments are mean-pooled, discretized using K-means, and used to train a language model. ZeroSyl outperforms prior syllabic tokenizers across lexical, syntactic, and narrative benchmarks. Scaling experiments show that while finer-grained units are beneficial for lexical tasks, our discovered syllabic units exhibit better scaling behavior for syntactic modeling.
Abstract:Spoken language models (SLMs) operate on acoustic units obtained by discretizing self-supervised speech representations. Although the characteristics of these units directly affect performance, the interaction between codebook size and unit coarseness (i.e., duration) remains unexplored. We investigate SLM performance as we vary codebook size and unit coarseness using the simple duration-penalized dynamic programming (DPDP) method. New analyses are performed across different linguistic levels. At the phone and word levels, coarseness provides little benefit, as long as the codebook size is chosen appropriately. However, when producing whole sentences in a resynthesis task, SLMs perform better with coarser units. In lexical and syntactic language modeling tasks, coarser units also give higher accuracies at lower bitrates. We therefore show that coarser units aren't always better, but that DPDP is a simple and efficient way to obtain coarser units for the tasks where they are beneficial.