Abstract:Automated evaluation is essential for scaling generative 3D systems, where exhaustive human review is costly and slow. However, the reliability of an automated judge depends on the entire evaluation pipeline, not only the underlying vision-language model (VLM), but also how assets are rendered, what visual evidence is provided, how the task is specified, and how human reference labels are constructed. We introduce 3D-DefectBench, a benchmark and framework for systematic analysis of VLM-based 3D defect detection pipelines. It complements holistic ratings and pairwise preferences with nine fine-grained binary defects spanning geometry, texture, and prompt adherence, providing actionable diagnostics for generator development and judge evaluation. Using a balanced factorial design, we vary four pipeline factors, VLM, camera protocol, visual input, and prompt schema, across 84 inference designs and approximately 3.2 million scored defect decisions, followed by staged validation on a broader set of frontier models. Model choice is the largest determinant of agreement with human labels, but the remaining factors also affect performance, interact with model selection, and can change the best configuration. Within the evaluated design space, a compact six-view RGB protocol performs comparably to denser multi-view settings and inputs augmented with depth or surface normals, making it a strong cost-effective default. Under this standardized pipeline, the best of 12 VLM judges still lag behind trained human labelers, while texture agreement drops sharply when expert-consensus labels are replaced by noisier silver labels. These findings show that automated judges should be evaluated as complete pipelines and calibrated across human reference regimes, rather than benchmarked only as standalone models. We release labels, prompts, predictions, and Croissant metadata on Hugging Face.
Abstract:Recent advances in 3D generation have led to substantial improvements in realism, controllability, and efficiency, yet the evaluation of 3D assets remains underexplored. Existing evaluation paradigms, including human evaluation, learned metrics, and vision-language models (VLMs) as judges, suffer from limitations in cost, scalability, resolution handling, or task-specific alignment. In this work, we focus on 3D mesh evaluation and introduce DB-3DME, the Dataset and Benchmark for 3D Mesh Evaluation. DB-3DME contains 2,619 synthetic 3D meshes paired with human ratings on Geometry and Prompt Adherence. Using this dataset, we systematically benchmark state-of-the-art VLMs and identify visual encoding of 3D representations as a key factor for human-aligned evaluation performance. Motivated by this finding, we fine-tune an open-weight VLM, Qwen-2.5-VL-7B, for 3D mesh evaluation by adapting the visual encoder while freezing the language model. The fine-tuned model substantially outperforms existing pre-trained VLMs across multiple evaluation dimensions, establishing a new benchmark for automatic 3D mesh evaluation. We publicly release the benchmark dataset on GitHub and Hugging Face to facilitate future research.
Abstract:We provide an attention-level control method for the task of coupled image generation, where "coupled" means that multiple simultaneously generated images are expected to have the same or very similar backgrounds. While backgrounds coupled, the centered objects in the generated images are still expected to enjoy the flexibility raised from different text prompts. The proposed method disentangles the background and entity components in the model's cross-attention modules, attached with a sequence of time-varying weight control parameters depending on the time step of sampling. We optimize this sequence of weight control parameters with a combined objective that assesses how coupled the backgrounds are as well as text-to-image alignment and overall visual quality. Empirical results demonstrate that our method outperforms existing approaches across these criteria.




Abstract:The fast development of Large Language Models (LLMs) offers growing opportunities to further improve sequential recommendation systems. Yet for some practitioners, integrating LLMs to their existing base recommendation systems raises questions about model interpretability, transparency and related safety. To partly alleviate challenges from these questions, we propose guided embedding refinement, a method that carries out a guided and interpretable usage of LLM to enhance the embeddings associated with the base recommendation system. Instead of directly using LLMs as the backbone of sequential recommendation systems, we utilize them as auxiliary tools to emulate the sales logic of recommendation and generate guided embeddings that capture domain-relevant semantic information on interpretable attributes. Benefiting from the strong generalization capabilities of the guided embedding, we construct refined embedding by using the guided embedding and reduced-dimension version of the base embedding. We then integrate the refined embedding into the recommendation module for training and inference. A range of numerical experiments demonstrate that guided embedding is adaptable to various given existing base embedding models, and generalizes well across different recommendation tasks. The numerical results show that the refined embedding not only improves recommendation performance, achieving approximately $10\%$ to $50\%$ gains in Mean Reciprocal Rank (MRR), Recall rate, and Normalized Discounted Cumulative Gain (NDCG), but also enhances interpretability, as evidenced by case studies.




Abstract:We propose a class of structured diffusion models, in which the prior distribution is chosen as a mixture of Gaussians, rather than a standard Gaussian distribution. The specific mixed Gaussian distribution, as prior, can be chosen to incorporate certain structured information of the data. We develop a simple-to-implement training procedure that smoothly accommodates the use of mixed Gaussian as prior. Theory is provided to quantify the benefits of our proposed models, compared to the classical diffusion models. Numerical experiments with synthetic, image and operational data are conducted to show comparative advantages of our model. Our method is shown to be robust to mis-specifications and in particular suits situations where training resources are limited or faster training in real time is desired.