Abstract:Agentic Video Question Answering (VideoQA) systems invoke tools during inference, but their tool libraries are fixed, so recurring procedures are rebuilt from primitives on every question. Synthesizing composite tools could remove this overhead, but whether such expansion helps is hard to assess: final-answer accuracy, the standard metric, ignores inference effort, so it cannot reveal how a system shifts cost. We propose a cost-aware, paired protocol for auditing tool-augmented video agents. The protocol pairs two complete systems on the same input for each question and reports their net difference across accuracy and cost jointly. For each question, it sorts the paired outcome into one of six groups defined by joint correctness and by the change in visible tool calls, separating accuracy-preserving efficiency gains from harmful regressions. Significance is reported with McNemar's test and paired bootstrap confidence intervals. We instantiate the protocol on Dynamic-SAGE, an agentic VideoQA framework that synthesizes, validates, and persistently registers executable composite tools for reuse on unseen questions, and evaluate it against the SAGE baseline on SAGE-Bench. The audit reveals a multi-axis profile that a scalar accuracy comparison would miss: Dynamic-SAGE improves accuracy by 7.5 points (p < 0.001) and reduces reasoning turns and visible tool calls by roughly 28%, while shifting rather than reducing inference cost, as token usage rises 34% and cost 26%. Gains are largest on visual and open-ended questions and neutral on verbal and multimodal ones, and residual failures concentrate on hard, open-ended questions where the pipeline does the most work. By measuring accuracy and cost jointly, the protocol shows where the pipeline-level difference is reliable and where it is not. The code is available at https://github.com/KurbanIntelligenceLab/Dynamic-SAGE.
Abstract:Dynamic 4D Gaussian Splatting reconstructs deforming scenes with high fidelity and is increasingly adopted as a representation for dynamic 3D scenes. Putting such a scene to use, for editing, manipulation or motion analysis, first requires segmenting it: grouping the Gaussian primitives into coherent objects. Current pipelines obtain this grouping by importing 2D masks from foundation models such as SAM and lifting or distilling them into the Gaussian representation. In dynamic scenes these masks must be generated across many frames and views, which is costly, and the resulting segmentation can depend strongly on the quality and consistency of those external masks. We ask how much object-level structure can instead be recovered from the Gaussians themselves, and propose Intrinsic-GS, a training-free, mask-free method that builds a sparse affinity graph over Gaussian primitives from appearance, orientation, scale, deformation-trajectory and non-learned rendered-boundary cues. The graph is partitioned with Leiden community detection, requiring no foundation model and no learned feature field. On the standard 4D Gaussian segmentation benchmarks, Neu3D and HyperNeRF, Intrinsic-GS recovers substantial object structure without mask supervision, reaching 0.746 mIoU on Neu3D and 0.575 on HyperNeRF; on Neu3D, a geometry-only variant reaches 0.902 mIoU, matching SAM-supervised TRASE. On HyperNeRF, Intrinsic-GS runs 12.5x faster than the mask-generation and feature-rendering stages used by mask-supervised pipelines. These results suggest that much of the segmentation signal is already encoded in the Gaussians themselves, offering a fast, mask-free direction for 3D and 4D Gaussian segmentation that may also point toward more generalizable, robust segmentation in settings where external masks are unreliable or expensive.
Abstract:Unsupervised physical parameter estimation from video lacks a common benchmark: existing methods evaluate on non-overlapping synthetic data, the sole real-world dataset is restricted to single-body systems, and no established protocol addresses governing-equation identification. This work introduces IRIS, a high-fidelity benchmark comprising 220 real-world videos captured at 4K resolution and 60\,fps, spanning both single- and multi-body dynamics with independently measured ground-truth parameters and uncertainty estimates. Each dynamical system is recorded under controlled laboratory conditions and paired with its governing equations, enabling principled evaluation. A standardized evaluation protocol is defined encompassing parameter accuracy, identifiability, extrapolation, robustness, and governing-equation selection. Multiple baselines are evaluated, including a multi-step physics loss formulation and four complementary equation-identification strategies (VLM temporal reasoning, describe-then-classify prompting, CNN-based classification, and path-based labelling), establishing reference performance across all IRIS scenarios and exposing systematic failure modes that motivate future research. The dataset, annotations, evaluation toolkit, and all baseline implementations are publicly released.
Abstract:Current 4D representations decouple geometry, motion, and semantics: reconstruction methods discard interpretable motion structure; language-grounded methods attach semantics after motion is learned, blind to how objects move; and motion-aware methods encode dynamics as opaque per-point residuals without object-level organization. We propose 4D Synchronized Fields, a 4D Gaussian representation that learns object-factored motion in-loop during reconstruction and synchronizes language to the resulting kinematics through a per-object conditioned field. Each Gaussian trajectory is decomposed into shared object motion plus an implicit residual, and a kinematic-conditioned ridge map predicts temporal semantic variation, yielding a single representation in which reconstruction, motion, and semantics are structurally coupled and enabling open-vocabulary temporal queries that retrieve both objects and moments. On HyperNeRF, 4D Synchronized Fields achieves 28.52 dB mean PSNR, the highest among all language-grounded and motion-aware baselines, within 1.5 dB of reconstruction-only methods. On targeted temporal-state retrieval, the kinematic-conditioned field attains 0.884 mean accuracy, 0.815 mean vIoU, and 0.733 mean tIoU, surpassing 4D LangSplat (0.620, 0.433, and 0.439 respectively) and LangSplat (0.415, 0.304, and 0.262). Ablation confirms that kinematic conditioning is the primary driver, accounting for +0.45 tIoU over a static-embedding-only baseline. 4D Synchronized Fields is the only method that jointly exposes interpretable motion primitives and temporally grounded language fields from a single trained representation. Code will be released.
Abstract:Current AI approaches to refugee integration optimize narrow objectives such as employment and fail to capture the cultural, emotional, and ethical dimensions critical for long-term success. We introduce EMPATHIA (Enriched Multimodal Pathways for Agentic Thinking in Humanitarian Immigrant Assistance), a multi-agent framework addressing the central Creative AI question: how do we preserve human dignity when machines participate in life-altering decisions? Grounded in Kegan's Constructive Developmental Theory, EMPATHIA decomposes integration into three modules: SEED (Socio-cultural Entry and Embedding Decision) for initial placement, RISE (Rapid Integration and Self-sufficiency Engine) for early independence, and THRIVE (Transcultural Harmony and Resilience through Integrated Values and Engagement) for sustained outcomes. SEED employs a selector-validator architecture with three specialized agents - emotional, cultural, and ethical - that deliberate transparently to produce interpretable recommendations. Experiments on the UN Kakuma dataset (15,026 individuals, 7,960 eligible adults 15+ per ILO/UNHCR standards) and implementation on 6,359 working-age refugees (15+) with 150+ socioeconomic variables achieved 87.4% validation convergence and explainable assessments across five host countries. EMPATHIA's weighted integration of cultural, emotional, and ethical factors balances competing value systems while supporting practitioner-AI collaboration. By augmenting rather than replacing human expertise, EMPATHIA provides a generalizable framework for AI-driven allocation tasks where multiple values must be reconciled.
Abstract:PhysicsNeRF is a physically grounded framework for 3D reconstruction from sparse views, extending Neural Radiance Fields with four complementary constraints: depth ranking, RegNeRF-style consistency, sparsity priors, and cross-view alignment. While standard NeRFs fail under sparse supervision, PhysicsNeRF employs a compact 0.67M-parameter architecture and achieves 21.4 dB average PSNR using only 8 views, outperforming prior methods. A generalization gap of 5.7-6.2 dB is consistently observed and analyzed, revealing fundamental limitations of sparse-view reconstruction. PhysicsNeRF enables physically consistent, generalizable 3D representations for agent interaction and simulation, and clarifies the expressiveness-generalization trade-off in constrained NeRF models.