Designing predictive models for subjective problems in natural language processing (NLP) remains challenging. This is mainly due to its non-deterministic nature and different perceptions of the content by different humans. It may be solved by Personalized Natural Language Processing (PNLP), where the model exploits additional information about the reader to make more accurate predictions. However, current approaches require complete information about the recipients to be straight embedded. Besides, the recent methods focus on deterministic inference or simple frequency-based estimations of the probabilities. In this work, we overcome this limitation by proposing a novel approach to capture the uncertainty of the forecast using conditional Normalizing Flows. This allows us to model complex multimodal distributions and to compare various models using negative log-likelihood (NLL). In addition, the new solution allows for various interpretations of possible reader perception thanks to the available sampling function. We validated our method on three challenging, subjective NLP tasks, including emotion recognition and hate speech. The comparative analysis of generalized and personalized approaches revealed that our personalized solutions significantly outperform the baseline and provide more precise uncertainty estimates. The impact on the text interpretability and uncertainty studies are presented as well. The information brought by the developed methods makes it possible to build hybrid models whose effectiveness surpasses classic solutions. In addition, an analysis and visualization of the probabilities of the given decisions for texts with high entropy of annotations and annotators with mixed views were carried out.
Enhancing low-light images while maintaining natural colors is a challenging problem due to camera processing variations and limited access to photos with ground-truth lighting conditions. The latter is a crucial factor for supervised methods that achieve good results on paired datasets but do not handle out-of-domain data well. On the other hand, unsupervised methods, while able to generalize, often yield lower-quality enhancements. To fill this gap, we propose Dimma, a semi-supervised approach that aligns with any camera by utilizing a small set of image pairs to replicate scenes captured under extreme lighting conditions taken by that specific camera. We achieve that by introducing a convolutional mixture density network that generates distorted colors of the scene based on the illumination differences. Additionally, our approach enables accurate grading of the dimming factor, which provides a wide range of control and flexibility in adjusting the brightness levels during the low-light image enhancement process. To further improve the quality of our results, we introduce an architecture based on a conditional UNet. The lightness value provided by the user serves as the conditional input to generate images with the desired lightness. Our approach using only few image pairs achieves competitive results compared to fully supervised methods. Moreover, when trained on the full dataset, our model surpasses state-of-the-art methods in some metrics and closely approaches them in others.
State-of-the-art models can perform well in controlled environments, but they often struggle when presented with out-of-distribution (OOD) examples, making OOD detection a critical component of NLP systems. In this paper, we focus on highlighting the limitations of existing approaches to OOD detection in NLP. Specifically, we evaluated eight OOD detection methods that are easily integrable into existing NLP systems and require no additional OOD data or model modifications. One of our contributions is providing a well-structured research environment that allows for full reproducibility of the results. Additionally, our analysis shows that existing OOD detection methods for NLP tasks are not yet sufficiently sensitive to capture all samples characterized by various types of distributional shifts. Particularly challenging testing scenarios arise in cases of background shift and randomly shuffled word order within in domain texts. This highlights the need for future work to develop more effective OOD detection approaches for the NLP problems, and our work provides a well-defined foundation for further research in this area.
Self-supervised methods have been proven effective for learning deep representations of 3D point cloud data. Although recent methods in this domain often rely on random masking of inputs, the results of this approach can be improved. We introduce PointCAM, a novel adversarial method for learning a masking function for point clouds. Our model utilizes a self-distillation framework with an online tokenizer for 3D point clouds. Compared to previous techniques that optimize patch-level and object-level objectives, we postulate applying an auxiliary network that learns how to select masks instead of choosing them randomly. Our results show that the learned masking function achieves state-of-the-art or competitive performance on various downstream tasks. The source code is available at https://github.com/szacho/pointcam.
NeRF is a popular model that efficiently represents 3D objects from 2D images. However, vanilla NeRF has a few important limitations. NeRF must be trained on each object separately. The training time is long since we encode the object's shape and color in neural network weights. Moreover, NeRF does not generalize well to unseen data. In this paper, we present MultiPlaneNeRF -- a first model that simultaneously solves all the above problems. Our model works directly on 2D images. We project 3D points on 2D images to produce non-trainable representations. The projection step is not parametrized, and a very shallow decoder can efficiently process the representation. Using existing images as part of NeRF can significantly reduce the number of parameters since we train only a small implicit decoder. Furthermore, we can train MultiPlaneNeRF on a large data set and force our implicit decoder to generalize across many objects. Consequently, we can only replace the 2D images (without additional training) to produce a NeRF representation of the new object. In the experimental section, we demonstrate that MultiPlaneNeRF achieves comparable results to state-of-the-art models for synthesizing new views and has generalization properties.
Traditional 3D face models are based on mesh representations with texture. One of the most important models is FLAME (Faces Learned with an Articulated Model and Expressions), which produces meshes of human faces that are fully controllable. Unfortunately, such models have problems with capturing geometric and appearance details. In contrast to mesh representation, the neural radiance field (NeRF) produces extremely sharp renders. But implicit methods are hard to animate and do not generalize well to unseen expressions. It is not trivial to effectively control NeRF models to obtain face manipulation. The present paper proposes a novel approach, named NeRFlame, which combines the strengths of both NeRF and FLAME methods. Our method enables high-quality rendering capabilities of NeRF while also offering complete control over the visual appearance, similar to FLAME. Unlike conventional NeRF-based architectures that utilize neural networks to model RGB colors and volume density, NeRFlame employs FLAME mesh as an explicit density volume. As a result, color values are non-zero only in the proximity of the FLAME mesh. This FLAME backbone is then integrated into the NeRF architecture to predict RGB colors, allowing NeRFlame to explicitly model volume density and implicitly model RGB colors.
Recently, generative models for 3D objects are gaining much popularity in VR and augmented reality applications. Training such models using standard 3D representations, like voxels or point clouds, is challenging and requires complex tools for proper color rendering. In order to overcome this limitation, Neural Radiance Fields (NeRFs) offer a state-of-the-art quality in synthesizing novel views of complex 3D scenes from a small subset of 2D images. In the paper, we propose a generative model called HyperNeRFGAN, which uses hypernetworks paradigm to produce 3D objects represented by NeRF. Our GAN architecture leverages a hypernetwork paradigm to transfer gaussian noise into weights of NeRF model. The model is further used to render 2D novel views, and a classical 2D discriminator is utilized for training the entire GAN-based structure. Our architecture produces 2D images, but we use 3D-aware NeRF representation, which forces the model to produce correct 3D objects. The advantage of the model over existing approaches is that it produces a dedicated NeRF representation for the object without sharing some global parameters of the rendering component. We show the superiority of our approach compared to reference baselines on three challenging datasets from various domains.
Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic and stable data synthesis and their performance on image and video generation has surpassed that of other generative models. In this work, we present an autoregressive diffusion model that requires only one identity image and audio sequence to generate a video of a realistic talking human head. Our solution is capable of hallucinating head movements, facial expressions, such as blinks, and preserving a given background. We evaluate our model on two different datasets, achieving state-of-the-art results on both of them.
The tree-based ensembles are known for their outstanding performance for classification and regression problems characterized by feature vectors represented by mixed-type variables from various ranges and domains. However, considering regression problems, they are primarily designed to provide deterministic responses or model the uncertainty of the output with a Gaussian distribution. In this work, we introduce TreeFlow, the tree-based approach that combines the benefits of using tree ensembles with capabilities of modeling flexible probability distributions using normalizing flows. The main idea of the solution is to use a tree-based model as a feature extractor and combine it with a conditional variant of normalizing flow. Consequently, our approach is capable of modeling complex distributions for the regression outputs. We evaluate the proposed method on challenging regression benchmarks with varying volume, feature characteristics, and target dimensionality. We obtain the SOTA results on datasets with non-gaussian target distributions and competitive results on gaussian ones compared to tree-based regression baselines.
Contemporary deep neural networks offer state-of-the-art results when applied to visual reasoning, e.g., in the context of 3D point cloud data. Point clouds are important datatype for precise modeling of three-dimensional environments, but effective processing of this type of data proves to be challenging. In the world of large, heavily-parameterized network architectures and continuously-streamed data, there is an increasing need for machine learning models that can be trained on additional data. Unfortunately, currently available models cannot fully leverage training on additional data without losing their past knowledge. Combating this phenomenon, called catastrophic forgetting, is one of the main objectives of continual learning. Continual learning for deep neural networks has been an active field of research, primarily in 2D computer vision, natural language processing, reinforcement learning, and robotics. However, in 3D computer vision, there are hardly any continual learning solutions specifically designed to take advantage of point cloud structure. This work proposes a novel neural network architecture capable of continual learning on 3D point cloud data. We utilize point cloud structure properties for preserving a heavily compressed set of past data. By using rehearsal and reconstruction as regularization methods of the learning process, our approach achieves a significant decrease of catastrophic forgetting compared to the existing solutions on several most popular point cloud datasets considering two continual learning settings: when a task is known beforehand, and in the challenging scenario of when task information is unknown to the model.