Abstract:As image generation models grow increasingly powerful and accessible, concerns around authenticity, ownership, and misuse of synthetic media have become critical. The ability to generate lifelike images indistinguishable from real ones introduces risks such as misinformation, deepfakes, and intellectual property violations. Traditional watermarking methods either degrade image quality, are easily removed, or require access to confidential model internals - making them unsuitable for secure and scalable deployment. We are the first to introduce ZK-WAGON, a novel system for watermarking image generation models using the Zero-Knowledge Succinct Non Interactive Argument of Knowledge (ZK-SNARKs). Our approach enables verifiable proof of origin without exposing model weights, generation prompts, or any sensitive internal information. We propose Selective Layer ZK-Circuit Creation (SL-ZKCC), a method to selectively convert key layers of an image generation model into a circuit, reducing proof generation time significantly. Generated ZK-SNARK proofs are imperceptibly embedded into a generated image via Least Significant Bit (LSB) steganography. We demonstrate this system on both GAN and Diffusion models, providing a secure, model-agnostic pipeline for trustworthy AI image generation.
Abstract:We propose a novel self-supervised framework for retargeting non-parameterized 3D garments onto 3D human avatars of arbitrary shapes and poses, enabling 3D virtual try-on (VTON). Existing self-supervised 3D retargeting methods only support parametric and canonical garments, which can only be draped over parametric body, e.g. SMPL. To facilitate the non-parametric garments and body, we propose a novel method that introduces Isomap Embedding based correspondences matching between the garment and the human body to get a coarse alignment between the two meshes. We perform neural refinement of the coarse alignment in a self-supervised setting. Further, we leverage a Laplacian detail integration method for preserving the inherent details of the input garment. For evaluating our 3D non-parametric garment retargeting framework, we propose a dataset of 255 real-world garments with realistic noise and topological deformations. The dataset contains $44$ unique garments worn by 15 different subjects in 5 distinctive poses, captured using a multi-view RGBD capture setup. We show superior retargeting quality on non-parametric garments and human avatars over existing state-of-the-art methods, acting as the first-ever baseline on the proposed dataset for non-parametric 3D garment retargeting.