Abstract:Recovering an editable design file from a raster image is a common and costly bottleneck in modern design workflows, yet remains challenging since editability depends on recovering multi-modal attributes, such as typography, vector geometry, colors, grouping, and layer ordering. We present ReDesign, an agentic framework that grows an editable layer hierarchy by selecting and composing specialized tools across modalities. To keep this long decision process reliable despite imperfect tool outputs, we introduce graceful verification at each expansion, which provides local accept, prune, or retry feedback that prevents error accumulation and avoids large scale reruns. To evaluate editability at scale, we introduce the Figma Edit Replay Benchmark, consisting of 909 raw Figma files and 14,796 controlled edit instructions that replay edits on reconstructed outputs. Across this benchmark and standard reconstruction metrics, ReDesign achieves strong visual fidelity while delivering the highest editability across layout, color, and text edits, outperforming layered decomposition baselines and serial tool use pipelines.
Abstract:Virtual Try-On (VTON) technology allows users to visualize how clothes would look on them without physically trying them on, gaining traction with the rise of digitalization and online shopping. Traditional VTON methods, often using Generative Adversarial Networks (GANs) and Diffusion models, face challenges in achieving high realism and handling dynamic poses. This paper introduces Outfitting Diffusion with Pose Guided Condition (ODPG), a novel approach that leverages a latent diffusion model with multiple conditioning inputs during the denoising process. By transforming garment, pose, and appearance images into latent features and integrating these features in a UNet-based denoising model, ODPG achieves non-explicit synthesis of garments on dynamically posed human images. Our experiments on the FashionTryOn and a subset of the DeepFashion dataset demonstrate that ODPG generates realistic VTON images with fine-grained texture details across various poses, utilizing an end-to-end architecture without the need for explicit garment warping processes. Future work will focus on generating VTON outputs in video format and on applying our attention mechanism, as detailed in the Method section, to other domains with limited data.