Abstract:Vision-language-action (VLA) models show strong capabilities in single and dual-arm robotic manipulation. Prior works show coordinated bimanual behaviors can emerge from end-to-end learning, leveraging large vision-language backbones with continuous action prediction. However, as bimanual tasks become tightly coupled and execution constraints become critical, implicit coordination alone is insufficient to ensure reliable, interpretable, and stable behavior. In this work, we propose Co-VLA, a coordination-aware bimanual manipulation framework introducing explicit structural priors into VLA models. We instantiate our method on a state-of-the-art vision-language backbone by replacing its monolithic action head with a Structured Action Expert (SAE) designed for bimanual coordination. Specifically, we introduce explicit structure at the action generation level with a modular coordination-aware loss that shapes shared and residual latents according to task-specific structures. The shared latent encodes task-level coordination intent, while residual latents capture execution adjustments for each arm. At deployment, a Latent-Aware Controller (LAC) interprets the learned representations to modulate synchronization strength, execution asymmetry, smoothness, and safety constraints in real time. LAC operates at the joint-command level and remains compatible with standard control pipelines without requiring force or impedance control. Experiments across simulation and real-world benchmarks show Co-VLA significantly outperforms monolithic baselines, achieving a 27% success rate gain in tight-coordination tasks, more than doubling performance in OOD real-world scenarios (from 13% to 27%), and reducing task completion time by up to 25%.




Abstract:Recent studies show large language models (LLMs) and vision language models (VLMs) trained using web-scale data can empower end-to-end autonomous driving systems for a better generalization and interpretation. Specifically, by dynamically routing inputs to specialized subsets of parameters, the Mixture-of-Experts (MoE) technique enables general LLMs or VLMs to achieve substantial performance improvements while maintaining computational efficiency. However, general MoE models usually demands extensive training data and complex optimization. In this work, inspired by the learning process of human drivers, we propose a skill-oriented MoE, called MoSE, which mimics human drivers' learning process and reasoning process, skill-by-skill and step-by-step. We propose a skill-oriented routing mechanism that begins with defining and annotating specific skills, enabling experts to identify the necessary driving competencies for various scenarios and reasoning tasks, thereby facilitating skill-by-skill learning. Further align the driving process to multi-step planning in human reasoning and end-to-end driving models, we build a hierarchical skill dataset and pretrain the router to encourage the model to think step-by-step. Unlike multi-round dialogs, MoSE integrates valuable auxiliary tasks (e.g.\ description, reasoning, planning) in one single forward process without introducing any extra computational cost. With less than 3B sparsely activated parameters, our model outperforms several 8B+ parameters on CODA AD corner case reasoning task. Compared to existing methods based on open-source models and data, our approach achieves state-of-the-art performance with significantly reduced activated model size (at least by $62.5\%$) with a single-turn conversation.
Abstract:How multimodal large language models (MLLMs) perceive the visual world remains a mystery. To one extreme, object and relation modeling may be implicitly implemented with inductive biases, for example by treating objects as tokens. To the other extreme, empirical results reveal the surprising finding that simply performing visual captioning, which tends to ignore spatial configuration of the objects, serves as a strong baseline for video understanding. We aim to answer the question: how can objects help video-language understanding in MLLMs? We tackle the question from the object representation and adaptation perspectives. Specifically, we investigate the trade-off between representation expressiveness (e.g., distributed versus symbolic) and integration difficulty (e.g., data-efficiency when learning the adapters). Through extensive evaluations on five video question answering datasets, we confirm that explicit integration of object-centric representation remains necessary, and the symbolic objects can be most easily integrated while being performant for question answering. We hope our findings can encourage the community to explore the explicit integration of perception modules into MLLM design. Our code and models will be publicly released.