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George Drettakis

Reducing the Memory Footprint of 3D Gaussian Splatting

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Jun 24, 2024
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A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets

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Jun 17, 2024
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Learning Images Across Scales Using Adversarial Training

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Jun 13, 2024
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Improving NeRF Quality by Progressive Camera Placement for Unrestricted Navigation in Complex Environments

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Sep 04, 2023
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3D Gaussian Splatting for Real-Time Radiance Field Rendering

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Aug 08, 2023
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Neural Point Catacaustics for Novel-View Synthesis of Reflections

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Jan 03, 2023
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Deep scene-scale material estimation from multi-view indoor captures

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Nov 15, 2022
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Active Exploration for Neural Global Illumination of Variable Scenes

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Mar 15, 2022
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FreeStyleGAN: Free-view Editable Portrait Rendering with the Camera Manifold

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Sep 20, 2021
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Point-Based Neural Rendering with Per-View Optimization

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Sep 08, 2021
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