Illumination estimation from a single image is critical in 3D rendering and it has been investigated extensively in the computer vision and computer graphic research community. On the other hand, existing works estimate illumination by either regressing light parameters or generating illumination maps that are often hard to optimize or tend to produce inaccurate predictions. We propose Earth Mover Light (EMLight), an illumination estimation framework that leverages a regression network and a neural projector for accurate illumination estimation. We decompose the illumination map into spherical light distribution, light intensity and the ambient term, and define the illumination estimation as a parameter regression task for the three illumination components. Motivated by the Earth Mover distance, we design a novel spherical mover's loss that guides to regress light distribution parameters accurately by taking advantage of the subtleties of spherical distribution. Under the guidance of the predicted spherical distribution, light intensity and ambient term, the neural projector synthesizes panoramic illumination maps with realistic light frequency. Extensive experiments show that EMLight achieves accurate illumination estimation and the generated relighting in 3D object embedding exhibits superior plausibility and fidelity as compared with state-of-the-art methods.
Dealing with the inconsistency between a foreground object and a background image is a challenging task in high-fidelity image composition. State-of-the-art methods strive to harmonize the composed image by adapting the style of foreground objects to be compatible with the background image, whereas the potential shadow of foreground objects within the composed image which is critical to the composition realism is largely neglected. In this paper, we propose an Adversarial Image Composition Net (AIC-Net) that achieves realistic image composition by considering potential shadows that the foreground object projects in the composed image. A novel branched generation mechanism is proposed, which disentangles the generation of shadows and the transfer of foreground styles for optimal accomplishment of the two tasks simultaneously. A differentiable spatial transformation module is designed which bridges the local harmonization and the global harmonization to achieve their joint optimization effectively. Extensive experiments on pedestrian and car composition tasks show that the proposed AIC-Net achieves superior composition performance qualitatively and quantitatively.
Recent advances in generative adversarial networks (GANs) have achieved great success in automated image composition that generates new images by embedding interested foreground objects into background images automatically. On the other hand, most existing works deal with foreground objects in two-dimensional (2D) images though foreground objects in three-dimensional (3D) models are more flexible with 360-degree view freedom. This paper presents an innovative View Alignment GAN (VA-GAN) that composes new images by embedding 3D models into 2D background images realistically and automatically. VA-GAN consists of a texture generator and a differential discriminator that are inter-connected and end-to-end trainable. The differential discriminator guides to learn geometric transformation from background images so that the composed 3D models can be aligned with the background images with realistic poses and views. The texture generator adopts a novel view encoding mechanism for generating accurate object textures for the 3D models under the estimated views. Extensive experiments over two synthesis tasks (car synthesis with KITTI and pedestrian synthesis with Cityscapes) show that VA-GAN achieves high-fidelity composition qualitatively and quantitatively as compared with state-of-the-art generation methods.
The recent person re-identification research has achieved great success by learning from a large number of labeled person images. On the other hand, the learned models often experience significant performance drops when applied to images collected in a different environment. Unsupervised domain adaptation (UDA) has been investigated to mitigate this constraint, but most existing systems adapt images at pixel level only and ignore obvious discrepancies at spatial level. This paper presents an innovative UDA-based person re-identification network that is capable of adapting images at both spatial and pixel levels simultaneously. A novel disentangled cycle-consistency loss is designed which guides the learning of spatial-level and pixel-level adaptation in a collaborative manner. In addition, a novel multi-modal mechanism is incorporated which is capable of generating images of different geometry views and augmenting training images effectively. Extensive experiments over a number of public datasets show that the proposed UDA network achieves superior person re-identification performance as compared with the state-of-the-art.
Recent adversarial learning research has achieved very impressive progress for modelling cross-domain data shifts in appearance space but its counterpart in modelling cross-domain shifts in geometry space lags far behind. This paper presents an innovative Geometry-Aware Domain Adaptation Network (GA-DAN) that is capable of modelling cross-domain shifts concurrently in both geometry space and appearance space and realistically converting images across domains with very different characteristics. In the proposed GA-DAN, a novel multi-modal spatial learning technique is designed which converts a source-domain image into multiple images of different spatial views as in the target domain. A new disentangled cycle-consistency loss is introduced which balances the cycle consistency in appearance and geometry spaces and improves the learning of the whole network greatly. The proposed GA-DAN has been evaluated for the classic scene text detection and recognition tasks, and experiments show that the domain-adapted images achieve superior scene text detection and recognition performance while applied to network training.
Despite the rapid progress of generative adversarial networks (GANs) in image synthesis in recent years, current approaches work in either geometry domain or appearance domain which tend to introduce various synthesis artifacts. This paper presents an innovative Adaptive Composition GAN (AC-GAN) that incorporates image synthesis in geometry and appearance domains into an end-to-end trainable network and achieves synthesis realism in both domains simultaneously. An innovative hierarchical synthesis mechanism is designed which is capable of generating realistic geometry and composition when multiple foreground objects with or without occlusions are involved in synthesis. In addition, a novel attention mask is introduced to guide the appearance adaptation to the embedded foreground objects which helps preserve image details and resolution and also provide better reference for synthesis in geometry domain. Extensive experiments on scene text image synthesis, automated portrait editing and indoor rendering tasks show that the proposed AC-GAN achieves superior synthesis performance qualitatively and quantitatively.
A large amount of annotated training images is critical for training accurate and robust deep network models but the collection of a large amount of annotated training images is often time-consuming and costly. Image synthesis alleviates this constraint by generating annotated training images automatically by machines which has attracted increasing interest in the recent deep learning research. We develop an innovative image synthesis technique that composes annotated training images by realistically embedding foreground objects of interest (OOI) into background images. The proposed technique consists of two key components that in principle boost the usefulness of the synthesized images in deep network training. The first is context-aware semantic coherence which ensures that the OOI are placed around semantically coherent regions within the background image. The second is harmonious appearance adaptation which ensures that the embedded OOI are agreeable to the surrounding background from both geometry alignment and appearance realism. The proposed technique has been evaluated over two related but very different computer vision challenges, namely, scene text detection and scene text recognition. Experiments over a number of public datasets demonstrate the effectiveness of our proposed image synthesis technique - the use of our synthesized images in deep network training is capable of achieving similar or even better scene text detection and scene text recognition performance as compared with using real images.
Recent advances in generative adversarial networks (GANs) have shown great potentials in realistic image synthesis whereas most existing works address synthesis realism in either appearance space or geometry space but few in both. This paper presents an innovative Spatial Fusion GAN (SF-GAN) that combines a geometry synthesizer and an appearance synthesizer to achieve synthesis realism in both geometry and appearance spaces. The geometry synthesizer learns contextual geometries of background images and transforms and places foreground objects into the background images unanimously. The appearance synthesizer adjusts the color, brightness and styles of the foreground objects and embeds them into background images harmoniously, where a guided filter is introduced for detail preserving. The two synthesizers are inter-connected as mutual references which can be trained end-to-end without supervision. The SF-GAN has been evaluated in two tasks: (1) realistic scene text image synthesis for training better recognition models; (2) glass and hat wearing for realistic matching glasses and hats with real portraits. Qualitative and quantitative comparisons with the state-of-the-art demonstrate the superiority of the proposed SF-GAN.
Automated recognition of texts in scenes has been a research challenge for years, largely due to the arbitrary variation of text appearances in perspective distortion, text line curvature, text styles and different types of imaging artifacts. The recent deep networks are capable of learning robust representations with respect to imaging artifacts and text style changes, but still face various problems while dealing with scene texts with perspective and curvature distortions. This paper presents an end-to-end trainable scene text recognition system (ESIR) that iteratively removes perspective distortion and text line curvature as driven by better scene text recognition performance. An innovative rectification network is developed which employs a novel line-fitting transformation to estimate the pose of text lines in scenes. In addition, an iterative rectification pipeline is developed where scene text distortions are corrected iteratively towards a fronto-parallel view. The ESIR is also robust to parameter initialization and the training needs only scene text images and word-level annotations as required by most scene text recognition systems. Extensive experiments over a number of public datasets show that the proposed ESIR is capable of rectifying scene text distortions accurately, achieving superior recognition performance for both normal scene text images and those suffering from perspective and curvature distortions.
The requirement of large amounts of annotated images has become one grand challenge while training deep neural network models for various visual detection and recognition tasks. This paper presents a novel image synthesis technique that aims to generate a large amount of annotated scene text images for training accurate and robust scene text detection and recognition models. The proposed technique consists of three innovative designs. First, it realizes "semantic coherent" synthesis by embedding texts at semantically sensible regions within the background image, where the semantic coherence is achieved by leveraging the semantic annotations of objects and image regions that have been created in the prior semantic segmentation research. Second, it exploits visual saliency to determine the embedding locations within each semantic sensible region, which coincides with the fact that texts are often placed around homogeneous regions for better visibility in scenes. Third, it designs an adaptive text appearance model that determines the color and brightness of embedded texts by learning from the feature of real scene text images adaptively. The proposed technique has been evaluated over five public datasets and the experiments show its superior performance in training accurate and robust scene text detection and recognition models.