A typical assumption in state-of-the-art self-localization models is that an annotated training dataset is available in the target workspace. However, this does not always hold when a robot travels in a general open-world. This study introduces a novel training scheme for open-world distributed robot systems. In our scheme, a robot ("student") can ask the other robots it meets at unfamiliar places ("teachers") for guidance. Specifically, a pseudo-training dataset is reconstructed from the teacher model and thereafter used for continual learning of the student model. Unlike typical knowledge transfer schemes, our scheme introduces only minimal assumptions on the teacher model, such that it can handle various types of open-set teachers, including uncooperative, untrainable (e.g., image retrieval engines), and blackbox teachers (i.e., data privacy). Rather than relying on the availability of private data of teachers as in existing methods, we propose to exploit an assumption that holds universally in self-localization tasks: "The teacher model is a self-localization system" and to reuse the self-localization system of a teacher as a sole accessible communication channel. We particularly focus on designing an excellent student/questioner whose interactions with teachers can yield effective question-and-answer sequences that can be used as pseudo-training datasets for the student self-localization model. When applied to a generic recursive knowledge distillation scenario, our approach exhibited stable and consistent performance improvement.
Semantic localization, i.e., robot self-localization with semantic image modality, is critical in recently emerging embodied AI applications such as point-goal navigation, object-goal navigation and vision language navigation. However, most existing works on semantic localization focus on passive vision tasks without viewpoint planning, or rely on additional rich modalities (e.g., depth measurements). Thus, the problem is largely unsolved. In this work, we explore a lightweight, entirely CPU-based, domain-adaptive semantic localization framework, called graph neural localizer.Our approach is inspired by two recently emerging technologies: (1) Scene graph, which combines the viewpoint- and appearance- invariance of local and global features; (2) Graph neural network, which enables direct learning/recognition of graph data (i.e., non-vector data). Specifically, a graph convolutional neural network is first trained as a scene graph classifier for passive vision, and then its knowledge is transferred to a reinforcement-learning planner for active vision. Experiments on two scenarios, self-supervised learning and unsupervised domain adaptation, using a photo-realistic Habitat simulator validate the effectiveness of the proposed method.