Abstract:Most colorization models condition only on a single reference, typically the first frame of the scene. However, this approach ignores other sources of conditional data, such as character sheets, background images, or arbitrary colorized frames. We propose TimeColor, a sketch-based video colorization model that supports heterogeneous, variable-count references with the use of explicit per-reference region assignment. TimeColor encodes references as additional latent frames which are concatenated temporally, permitting them to be processed concurrently in each diffusion step while keeping the model's parameter count fixed. TimeColor also uses spatiotemporal correspondence-masked attention to enforce subject-reference binding in addition to modality-disjoint RoPE indexing. These mechanisms mitigate shortcutting and cross-identity palette leakage. Experiments on SAKUGA-42M under both single- and multi-reference protocols show that TimeColor improves color fidelity, identity consistency, and temporal stability over prior baselines.
Abstract:The production of high-quality 2D animation is highly labor-intensive process, as animators are currently required to draw and color a large number of frames by hand. We present SketchColour, the first sketch-to-colour pipeline for 2D animation built on a diffusion transformer (DiT) backbone. By replacing the conventional U-Net denoiser with a DiT-style architecture and injecting sketch information via lightweight channel-concatenation adapters accompanied with LoRA finetuning, our method natively integrates conditioning without the parameter and memory bloat of a duplicated ControlNet, greatly reducing parameter count and GPU memory usage. Evaluated on the SAKUGA dataset, SketchColour outperforms previous state-of-the-art video colourization methods across all metrics, despite using only half the training data of competing models. Our approach produces temporally coherent animations with minimal artifacts such as colour bleeding or object deformation. Our code is available at: https://bconstantine.github.io/SketchColour .