Abstract:Recent advancements in LiDAR-only 3D object detection have demonstrated improved detection accuracy over benchmark datasets. However, the adversarial robustness of these models remains untested. Very few adversarial robustness studies exist for LiDAR-only 3D object detection and unfortunately, even they are limited to legacy models. Moreover, there is a systemic gap in the existing evaluation frameworks that rely simply on mAP ignoring other structural and predictive factors. To fill this gap, we propose a holistic framework that evaluates adversarial robustness using two structural factors (point cloud density and point cloud localization) and three predictive factors (misclassification, localization error, distance from ego). Using this framework, we perform an empirical study and critical analysis on recent and legacy state-of-the-art models using adversarial attacks specifically designed for LiDAR-based models. Our key finding is that high-capacity, voxel-based detectors are more susceptible to structured coordinate perturbations than pillar-based detectors. Additionally, non-anchor-based detectors demonstrate poor adversarial robustness, which necessitates rethinking model training techniques. Overall, our results demonstrate that recent models are as vulnerable to adversarial attacks as their predecessors. Therefore, we argue that there is a need to improve the evaluation benchmarks for 3D object detection that not only reward architectural modifications for improving detection accuracy, but also evaluate whether the design choices improve adversarial robustness.
Abstract:Recent advancements in LiDAR-based 3D object detection have significantly accelerated progress toward the realization of fully autonomous driving in real-world environments. Despite achieving high detection performance, most of the approaches still rely on a VGG-based or ResNet-based backbone for feature exploration, which increases the model complexity. Lightweight backbone design is well-explored for 2D object detection, but research on 3D object detection still remains limited. In this work, we introduce Dense Backbone, a lightweight backbone that combines the benefits of high processing speed, lightweight architecture, and robust detection accuracy. We adapt multiple SoTA 3d object detectors, such as PillarNet, with our backbone and show that with our backbone, these models retain most of their detection capability at a significantly reduced computational cost. To our knowledge, this is the first dense-layer-based backbone tailored specifically for 3D object detection from point cloud data. DensePillarNet, our adaptation of PillarNet, achieves a 29% reduction in model parameters and a 28% reduction in latency with just a 2% drop in detection accuracy on the nuScenes test set. Furthermore, Dense Backbone's plug-and-play design allows straightforward integration into existing architectures, requiring no modifications to other network components.