Abstract:We present a novel LLM-informed model-based planning framework, and a novel prompt selection method, for object search in partially-known environments. Our approach uses an LLM to estimate statistics about the likelihood of finding the target object when searching various locations throughout the scene that, combined with travel costs extracted from the environment map, are used to instantiate a model, thus using the LLM to inform planning and achieve effective search performance. Moreover, the abstraction upon which our approach relies is amenable to deployment-time model selection via the recent offline replay approach, an insight we leverage to enable fast prompt and LLM selection during deployment. Simulation experiments demonstrate that our LLM-informed model-based planning approach outperforms the baseline planning strategy that fully relies on LLM and optimistic strategy with as much as 11.8% and 39.2% improvements respectively, and our bandit-like selection approach enables quick selection of best prompts and LLMs resulting in 6.5% lower average cost and 33.8% lower average cumulative regret over baseline UCB bandit selection. Real-robot experiments in an apartment demonstrate similar improvements and so further validate our approach.
Abstract:We want a multi-robot team to complete complex tasks in minimum time where the locations of task-relevant objects are not known. Effective task completion requires reasoning over long horizons about the likely locations of task-relevant objects, how individual actions contribute to overall progress, and how to coordinate team efforts. Planning in this setting is extremely challenging: even when task-relevant information is partially known, coordinating which robot performs which action and when is difficult, and uncertainty introduces a multiplicity of possible outcomes for each action, which further complicates long-horizon decision-making and coordination. To address this, we propose a multi-robot planning abstraction that integrates learning to estimate uncertain aspects of the environment with model-based planning for long-horizon coordination. We demonstrate the efficient multi-stage task planning of our approach for 1, 2, and 3 robot teams over competitive baselines in large ProcTHOR household environments. Additionally, we demonstrate the effectiveness of our approach with a team of two LoCoBot mobile robots in real household settings.
Abstract:In disaster response or surveillance operations, quickly identifying areas needing urgent attention is critical, but deploying response teams to every location is inefficient or often impossible. Effective performance in this domain requires coordinating a multi-robot inspection team to prioritize inspecting locations more likely to need immediate response, while also minimizing travel time. This is particularly challenging because robots must directly observe the locations to determine which ones require additional attention. This work introduces a multi-robot planning framework for coordinated time-critical multi-robot search under uncertainty. Our approach uses a graph neural network to estimate the likelihood of PoIs needing attention from noisy sensor data and then uses those predictions to guide a multi-robot model-based planner to determine the cost-effective plan. Simulated experiments demonstrate that our planner improves performance at least by 16.3\%, 26.7\%, and 26.2\% for 1, 3, and 5 robots, respectively, compared to non-learned and learned baselines. We also validate our approach on real-world platforms using quad-copters.
Abstract:Despite recent progress improving the efficiency and quality of motion planning, planning collision-free and dynamically-feasible trajectories in partially-mapped environments remains challenging, since constantly replanning as unseen obstacles are revealed during navigation both incurs significant computational expense and can introduce problematic oscillatory behavior. To improve the quality of motion planning in partial maps, this paper develops a framework that augments sampling-based motion planning to leverage a high-level discrete layer and prior solutions to guide motion-tree expansion during replanning, affording both (i) faster planning and (ii) improved solution coherence. Our framework shows significant improvements in runtime and solution distance when compared with other sampling-based motion planners.




Abstract:We present a novel approach for efficient and reliable goal-directed long-horizon navigation for a multi-robot team in a structured, unknown environment by predicting statistics of unknown space. Building on recent work in learning-augmented model based planning under uncertainty, we introduce a high-level state and action abstraction that lets us approximate the challenging Dec-POMDP into a tractable stochastic MDP. Our Multi-Robot Learning over Subgoals Planner (MR-LSP) guides agents towards coordinated exploration of regions more likely to reach the unseen goal. We demonstrate improvement in cost against other multi-robot strategies; in simulated office-like environments, we show that our approach saves 13.29% (2 robot) and 4.6% (3 robot) average cost versus standard non-learned optimistic planning and a learning-informed baseline.




Abstract:Sound Source Localization (SSL) are used to estimate the position of sound sources. Various methods have been used for detecting sound and its localization. This paper presents a system for stationary sound source localization by cubical microphone array consisting of eight microphones placed on four vertical adjacent faces which is mounted on three wheel omni-directional drive for the inspection and monitoring of the disaster victims in disaster areas. The proposed method localizes sound source on a 3D space by grid search method using Generalized Cross Correlation Phase Transform (GCC-PHAT) which is robust when operating in real life scenario where there is lack of visibility. The computed azimuth and elevation angle of victimized human voice are fed to embedded omni-directional drive system which navigates the vehicle automatically towards the stationary sound source.