Abstract:Reverse Chain-of-Thought Generation (RCG) synthesizes reasoning traces from query-answer pairs, but runs the risk of producing post-hoc rationalizations: when models can see the answer during generation, the answer serves as a cognitive anchor that shapes the entire explanation. We formalize this phenomenon through a three-level measurement hierarchy: lexical, entropic, and probabilistic anchoring, each captures surface artifacts, entropy dynamics, and latent answer dependence, respectively. We analyze semantic suppression, the intuitive mitigation strategy that instructs models to ignore the answer, to find out its counterproduction: while it reduces lexical overlap, it paradoxically increases entropic and probabilistic anchoring. Drawing on Ironic Process Theory from cognitive psychology, we attribute this failure to active monitoring of the forbidden answer, which inadvertently deepens dependence on it. To break this cycle, we propose Structural Skeleton-guided Reasoning (SSR), a two-phase approach that first generates an answer-invariant functional skeleton structure, then uses this skeleton to guide full trace generation. By redirecting the information flow to structural planning rather than answer monitoring, SSR consistently reduces anchoring across all three levels. We further introduce Distilled SSR (SSR-D), which fine-tunes models on teacher-generated SSR traces to ensure reliable structural adherence. Experiments across open-ended reasoning benchmarks demonstrate that SSR-D achieves up to 10% improvement over suppression baselines while preserving out-of-distribution (OOD) generalization.
Abstract:We present Nanbeige4.1-3B, a unified generalist language model that simultaneously achieves strong agentic behavior, code generation, and general reasoning with only 3B parameters. To the best of our knowledge, it is the first open-source small language model (SLM) to achieve such versatility in a single model. To improve reasoning and preference alignment, we combine point-wise and pair-wise reward modeling, ensuring high-quality, human-aligned responses. For code generation, we design complexity-aware rewards in Reinforcement Learning, optimizing both correctness and efficiency. In deep search, we perform complex data synthesis and incorporate turn-level supervision during training. This enables stable long-horizon tool interactions, allowing Nanbeige4.1-3B to reliably execute up to 600 tool-call turns for complex problem-solving. Extensive experimental results show that Nanbeige4.1-3B significantly outperforms prior models of similar scale, such as Nanbeige4-3B-2511 and Qwen3-4B, even achieving superior performance compared to much larger models, such as Qwen3-30B-A3B. Our results demonstrate that small models can achieve both broad competence and strong specialization simultaneously, redefining the potential of 3B parameter models.
Abstract:Language Reasoning Models (LRMs) achieve strong performance by scaling test-time computation but often suffer from ``overthinking'', producing excessively long reasoning traces that increase latency and memory usage. Existing LRMs typically enforce conciseness with uniform length penalties, which over-compress crucial early deduction steps at the sequence level and indiscriminately penalize all queries at the group level. To solve these limitations, we propose \textbf{\model}, a dual-level framework for prefix-protected and difficulty-aware compression under hierarchical supervision. At the sequence level, prefix-protected optimization employs decaying mixed rollouts to maintain valid reasoning paths while promoting conciseness. At the group level, difficulty-aware penalty dynamically scales length constraints based on query complexity, maintaining exploration for harder questions while curbing redundancy on easier ones. Extensive experiments on DeepSeek-R1-Distill-Qwen (1.5B/7B) demonstrate that \model achieves a substantial reduction in token usage (up to \textbf{55.7\%}) while simultaneously improving accuracy (up to \textbf{4.1\%}) on math benchmarks, with generalization ability to code, science, and general domains.
Abstract:In this technical report, we present SWE-Master, an open-source and fully reproducible post-training framework for building effective software engineering agents. SWE-Master systematically explores the complete agent development pipeline, including teacher-trajectory synthesis and data curation, long-horizon SFT, RL with real execution feedback, and inference framework design. Starting from an open-source base model with limited initial SWE capability, SWE-Master demonstrates how systematical optimization method can elicit strong long-horizon SWE task solving abilities. We evaluate SWE-Master on SWE-bench Verified, a standard benchmark for realistic software engineering tasks. Under identical experimental settings, our approach achieves a resolve rate of 61.4\% with Qwen2.5-Coder-32B, substantially outperforming existing open-source baselines. By further incorporating test-time scaling~(TTS) with LLM-based environment feedback, SWE-Master reaches 70.8\% at TTS@8, demonstrating a strong performance potential. SWE-Master provides a practical and transparent foundation for advancing reproducible research on software engineering agents. The code is available at https://github.com/RUCAIBox/SWE-Master.
Abstract:Recent advances in large language models (LLMs) have enabled software engineering agents to tackle complex code modification tasks. Most existing approaches rely on execution feedback from containerized environments, which require dependency-complete setup and physical execution of programs and tests. While effective, this paradigm is resource-intensive and difficult to maintain, substantially complicating agent training and limiting scalability. We propose SWE-World, a Docker-free framework that replaces physical execution environments with a learned surrogate for training and evaluating software engineering agents. SWE-World leverages LLM-based models trained on real agent-environment interaction data to predict intermediate execution outcomes and final test feedback, enabling agents to learn without interacting with physical containerized environments. This design preserves the standard agent-environment interaction loop while eliminating the need for costly environment construction and maintenance during agent optimization and evaluation. Furthermore, because SWE-World can simulate the final evaluation outcomes of candidate trajectories without real submission, it enables selecting the best solution among multiple test-time attempts, thereby facilitating effective test-time scaling (TTS) in software engineering tasks. Experiments on SWE-bench Verified demonstrate that SWE-World raises Qwen2.5-Coder-32B from 6.2\% to 52.0\% via Docker-free SFT, 55.0\% with Docker-free RL, and 68.2\% with further TTS. The code is available at https://github.com/RUCAIBox/SWE-World