Abstract:Simultaneously reconstructing and understanding 3D environments is essential for embodied agents. Toward this goal, feed-forward semantic 3D Gaussian Splatting (3DGS) efficiently constructs semantic scene representations from sparse multi-view observations. However, existing methods lack explicit instance discrimination and mainly support category- or phrase-based semantic queries. To this end, we propose GroupForward, an instance-grouped feed-forward Gaussian splatting model that reconstructs geometry, appearance, instance structure, and semantics from sparse, unposed, and uncalibrated multi-view images. Unlike existing methods that attach high-dimensional semantic features to each Gaussian, GroupForward learns compact instance embeddings that group Gaussians into cross-view consistent 3D instances, reformulating feed-forward semantic 3DGS from per-Gaussian semantic feature rendering to instance-level semantic aggregation and propagation. Building on these instance groups, we further propose a Referential Scene Reasoning Framework (RSRF) for complex 3D referring segmentation. RSRF constructs an instance-grouped 3D scene graph and retrieves candidate instances for a given referring expression. A vision-language model then reasons over structured instance evidence and multi-view observations to identify the referred instance among the candidates. RSRF thereby extends language interaction from simple semantic querying to complex referential scene reasoning. Experiments on semantic reconstruction and referential reasoning demonstrate the effectiveness of our instance-grouped reconstruction and reasoning framework.
Abstract:Understanding tens-of-minutes surgical videos requires long-horizon temporal reasoning, answering what happens before, after, or across stages of a procedure by grounding the question in visual evidence spread across time. Existing approaches handle this poorly: a one-shot vision-language model (VLM) compresses the whole procedure to fit its context window and loses the detail a "before" or "after" question depends on, while video agents that train the model where to look are data-hungry and transfer poorly to out-of-domain surgery. We build an agent harness that separates reasoning from perception and improves by evolving context rather than optimizing weights. A text-only orchestrator plans which evidence to gather and issues an auditable sequence of tool calls, while frozen vision-language sub-agents execute each call over the pixels, viewing, cropping, inspecting frames, and retrieving external knowledge. We further propose a gradient-free, reward-gated Heuristic Skill Distillation loop that mines the agent's own low-scoring traces and keeps a candidate skill only when it raises a validation reward, yielding reusable retrieval skills, notably directed re-look. Growing an external skill library rather than tuning weights, the loop adapts from only about 100 labeled examples, far fewer than supervised or reinforcement fine-tuning requires. To evaluate this agent, we introduce MedClawBench, a de-leaked, doctor-grounded benchmark of 1,123 questions over self-built long neurosurgery recordings and a held-out public lecture-video test split. Across both datasets and all four evaluation dimensions, our agent consistently outperforms one-shot VLMs and general video-agent frameworks, with the largest gains on the long, out-of-domain neurosurgery videos. Project page: https://fyycs.github.io/medclaw/.
Abstract:Vision-Language Models (VLMs) have advanced rapidly within the unified Transformer architecture, yet their deployment on resource-constrained devices remains challenging due to high computational complexity. While pruning has emerged as an effective technique for compressing VLMs, existing approaches predominantly focus on a single mode by pruning either parameters or tokens, neglecting fully exploring the inherent redundancy in each mode, which leads to substantial performance degradation at high pruning ratios. To address the above limitations, we propose Collaborative Multi-Mode Pruning (CoMP), a novel framework tailored for VLMs by performing joint parameter and token pruning. Specifically, we first design a Collaborative Importance Metric (CIM) that investigates the mutual interference between the coupled parameters and tokens. It incorporates distinct significance of tokens into the computation of parameter importance scores, while simultaneously mitigating the affect of pruned parameters on token importance scores. Moreover, we develop a Multi-Mode Pruning Strategy (MPS) that decomposes the overall pruning process into a sequence of pruning stages, while in each stage we estimate the priory of different pruning modes based on their pruning cost and adaptively shift to the optimal one. Additionally, MPS integrates the historical cost and random exploration, in order to achieve a stable pruning process and avoid local optimum. Extensive experiments across various vision-language tasks and models demonstrate that our method effectively promotes the performance under high pruning ratios by comparing to the state-of-the-art approaches. The source code is available at https://github.com/Wuzimeng/CoMP.git.
Abstract:Unmanned aerial vehicle (UAV) based object detection is a critical but challenging task, when applied in dynamically changing scenarios with limited annotated training data. Layout-to-image generation approaches have proved effective in promoting detection accuracy by synthesizing labeled images based on diffusion models. However, they suffer from frequently producing artifacts, especially near layout boundaries of tiny objects, thus substantially limiting their performance. To address these issues, we propose UAVGen, a novel layout-to-image generation framework tailored for UAV-based object detection. Specifically, UAVGen designs a Visual Prototype Conditioned Diffusion Model (VPC-DM) that constructs representative instances for each class and integrates them into latent embeddings for high-fidelity object generation. Moreover, a Focal Region Enhanced Data Pipeline (FRE-DP) is introduced to emphasize object-concentrated foreground regions in synthesis, combined with a label refinement to correct missing, extra and misaligned generations. Extensive experimental results demonstrate that our method significantly outperforms state-of-the-art approaches, and consistently promotes accuracy when integrated with distinct detectors. The source code is available at https://github.com/Sirius-Li/UAVGen.
Abstract:Long-context inference enhances the reasoning capability of Large Language Models (LLMs) while incurring significant computational overhead. Token-oriented methods, such as pruning and skipping, have shown promise in reducing inference latency, but still suffer from inherently limited acceleration potential, outdated proxy signals, and redundancy interference, thus yielding suboptimal speed-accuracy trade-offs. To address these challenges, we propose SPTS (Self-Predictive Token Skipping), a training-free framework for efficient long-context LLM inference. Specifically, motivated by the thought of probing the influence of targeted skipping layers, we design two component-specific strategies for selective token skipping: Partial Attention Probing (PAP) for multi-head attention, which selects informative tokens by performing partial forward attention computation, and Low-rank Transformation Probing (LTP) for feed forward network, which constructs a low-rank proxy network to predict token transformations. Furthermore, a Multi-Stage Delayed Pruning (MSDP) strategy reallocates the skipping budget and progressively prunes redundant tokens across layers. Extensive experiments demonstrate the effectiveness of our method, achieving up to 2.46$\times$ and 2.29$\times$ speedups for prefilling and end-to-end generation, respectively, while maintaining state-of-the-art model performance. The source code will be publicly available upon paper acceptance.