Abstract:Organizational digitalization expands cybersecurity risks, making cybersecurity an increasingly important research area in Information Systems (IS). Among these risks, malware has become a pervasive and destructive threat. Byte-based machine learning (ML) methods are widely used for malware detection but remain vulnerable to evasive behaviors that manipulate raw bytes to evade detection. Graph-based methods are less affected by such manipulations because they represent software as program graphs that capture execution behavior. However, they do not explicitly identify cohesive groups of basic blocks that jointly realize meaningful program behaviors, nor do they learn sufficiently expressive program graph representations for accurate detection. To this end, we propose MalGuard, a graph-based malware detection method for organizational malware risk management. MalGuard introduces two methodological innovations: an operational role identification approach and a program graph representation learning method. The former identifies these cohesive groups of basic blocks as operational roles, enabling the detector to capture program behaviors that may not be visible from isolated basic blocks. The latter learns expressive program graph representations by modeling interactions among operational roles, preserving sparse malicious signals, and capturing hierarchical graph structure. Extensive experiments show that MalGuard improves detection performance and reduces the expected cost of undetected malware.
Abstract:Large reasoning models (LRMs) have recently achieved significant progress in complex reasoning tasks, aided by reinforcement learning with verifiable rewards. However, LRMs often suffer from overthinking, expending excessive computation on simple problems and reducing efficiency. Existing efficient reasoning methods typically require accurate task assessment to preset token budgets or select reasoning modes, which limits their flexibility and reliability. In this work, we revisit the essence of overthinking and identify that encouraging effective steps while penalizing ineffective ones is key to its solution. To this end, we propose a novel rule-based verifiable stepwise reward mechanism (VSRM), which assigns rewards based on the performance of intermediate states in the reasoning trajectory. This approach is intuitive and naturally fits the step-by-step nature of reasoning tasks. We conduct extensive experiments on standard mathematical reasoning benchmarks, including AIME24 and AIME25, by integrating VSRM with PPO and Reinforce++. Results show that our method achieves substantial output length reduction while maintaining original reasoning performance, striking an optimal balance between efficiency and accuracy. Further analysis of overthinking frequency and pass@k score before and after training demonstrates that our approach in deed effectively suppresses ineffective steps and encourages effective reasoning, fundamentally alleviating the overthinking problem. All code will be released upon acceptance.