Abstract:Existing fine-grained hashing methods typically lack code interpretability as they compute hash code bits holistically using both global and local features. To address this limitation, we propose ConceptHash, a novel method that achieves sub-code level interpretability. In ConceptHash, each sub-code corresponds to a human-understandable concept, such as an object part, and these concepts are automatically discovered without human annotations. Specifically, we leverage a Vision Transformer architecture and introduce concept tokens as visual prompts, along with image patch tokens as model inputs. Each concept is then mapped to a specific sub-code at the model output, providing natural sub-code interpretability. To capture subtle visual differences among highly similar sub-categories (e.g., bird species), we incorporate language guidance to ensure that the learned hash codes are distinguishable within fine-grained object classes while maintaining semantic alignment. This approach allows us to develop hash codes that exhibit similarity within families of species while remaining distinct from species in other families. Extensive experiments on four fine-grained image retrieval benchmarks demonstrate that ConceptHash outperforms previous methods by a significant margin, offering unique sub-code interpretability as an additional benefit. Code at: https://github.com/kamwoh/concepthash.
Abstract:This paper introduces a novel approach to sketch colourisation, inspired by the universal childhood activity of colouring and its professional applications in design and story-boarding. Striking a balance between precision and convenience, our method utilises region masks and colour palettes to allow intuitive user control, steering clear of the meticulousness of manual colour assignments or the limitations of textual prompts. By strategically combining ControlNet and staged generation, incorporating Stable Diffusion v1.5, and leveraging BLIP-2 text prompts, our methodology facilitates faithful image generation and user-directed colourisation. Addressing challenges of local and global consistency, we employ inventive solutions such as an inversion scheme, guided sampling, and a self-attention mechanism with a scaling factor. The resulting tool is not only fast and training-free but also compatible with consumer-grade Nvidia RTX 4090 Super GPUs, making it a valuable asset for both creative professionals and enthusiasts in various fields. Project Page: \url{https://chaitron.github.io/SketchDeco/}
Abstract:This paper, for the first time, explores text-to-image diffusion models for Zero-Shot Sketch-based Image Retrieval (ZS-SBIR). We highlight a pivotal discovery: the capacity of text-to-image diffusion models to seamlessly bridge the gap between sketches and photos. This proficiency is underpinned by their robust cross-modal capabilities and shape bias, findings that are substantiated through our pilot studies. In order to harness pre-trained diffusion models effectively, we introduce a straightforward yet powerful strategy focused on two key aspects: selecting optimal feature layers and utilising visual and textual prompts. For the former, we identify which layers are most enriched with information and are best suited for the specific retrieval requirements (category-level or fine-grained). Then we employ visual and textual prompts to guide the model's feature extraction process, enabling it to generate more discriminative and contextually relevant cross-modal representations. Extensive experiments on several benchmark datasets validate significant performance improvements.
Abstract:This paper unravels the potential of sketches for diffusion models, addressing the deceptive promise of direct sketch control in generative AI. We importantly democratise the process, enabling amateur sketches to generate precise images, living up to the commitment of "what you sketch is what you get". A pilot study underscores the necessity, revealing that deformities in existing models stem from spatial-conditioning. To rectify this, we propose an abstraction-aware framework, utilising a sketch adapter, adaptive time-step sampling, and discriminative guidance from a pre-trained fine-grained sketch-based image retrieval model, working synergistically to reinforce fine-grained sketch-photo association. Our approach operates seamlessly during inference without the need for textual prompts; a simple, rough sketch akin to what you and I can create suffices! We welcome everyone to examine results presented in the paper and its supplementary. Contributions include democratising sketch control, introducing an abstraction-aware framework, and leveraging discriminative guidance, validated through extensive experiments.
Abstract:Two primary input modalities prevail in image retrieval: sketch and text. While text is widely used for inter-category retrieval tasks, sketches have been established as the sole preferred modality for fine-grained image retrieval due to their ability to capture intricate visual details. In this paper, we question the reliance on sketches alone for fine-grained image retrieval by simultaneously exploring the fine-grained representation capabilities of both sketch and text, orchestrating a duet between the two. The end result enables precise retrievals previously unattainable, allowing users to pose ever-finer queries and incorporate attributes like colour and contextual cues from text. For this purpose, we introduce a novel compositionality framework, effectively combining sketches and text using pre-trained CLIP models, while eliminating the need for extensive fine-grained textual descriptions. Last but not least, our system extends to novel applications in composed image retrieval, domain attribute transfer, and fine-grained generation, providing solutions for various real-world scenarios.
Abstract:In this paper, we propose a novel abstraction-aware sketch-based image retrieval framework capable of handling sketch abstraction at varied levels. Prior works had mainly focused on tackling sub-factors such as drawing style and order, we instead attempt to model abstraction as a whole, and propose feature-level and retrieval granularity-level designs so that the system builds into its DNA the necessary means to interpret abstraction. On learning abstraction-aware features, we for the first-time harness the rich semantic embedding of pre-trained StyleGAN model, together with a novel abstraction-level mapper that deciphers the level of abstraction and dynamically selects appropriate dimensions in the feature matrix correspondingly, to construct a feature matrix embedding that can be freely traversed to accommodate different levels of abstraction. For granularity-level abstraction understanding, we dictate that the retrieval model should not treat all abstraction-levels equally and introduce a differentiable surrogate Acc.@q loss to inject that understanding into the system. Different to the gold-standard triplet loss, our Acc.@q loss uniquely allows a sketch to narrow/broaden its focus in terms of how stringent the evaluation should be - the more abstract a sketch, the less stringent (higher q). Extensive experiments depict our method to outperform existing state-of-the-arts in standard SBIR tasks along with challenging scenarios like early retrieval, forensic sketch-photo matching, and style-invariant retrieval.
Abstract:In this paper, we explore the unique modality of sketch for explainability, emphasising the profound impact of human strokes compared to conventional pixel-oriented studies. Beyond explanations of network behavior, we discern the genuine implications of explainability across diverse downstream sketch-related tasks. We propose a lightweight and portable explainability solution -- a seamless plugin that integrates effortlessly with any pre-trained model, eliminating the need for re-training. Demonstrating its adaptability, we present four applications: highly studied retrieval and generation, and completely novel assisted drawing and sketch adversarial attacks. The centrepiece to our solution is a stroke-level attribution map that takes different forms when linked with downstream tasks. By addressing the inherent non-differentiability of rasterisation, we enable explanations at both coarse stroke level (SLA) and partial stroke level (P-SLA), each with its advantages for specific downstream tasks.
Abstract:We propose SketchINR, to advance the representation of vector sketches with implicit neural models. A variable length vector sketch is compressed into a latent space of fixed dimension that implicitly encodes the underlying shape as a function of time and strokes. The learned function predicts the $xy$ point coordinates in a sketch at each time and stroke. Despite its simplicity, SketchINR outperforms existing representations at multiple tasks: (i) Encoding an entire sketch dataset into a fixed size latent vector, SketchINR gives $60\times$ and $10\times$ data compression over raster and vector sketches, respectively. (ii) SketchINR's auto-decoder provides a much higher-fidelity representation than other learned vector sketch representations, and is uniquely able to scale to complex vector sketches such as FS-COCO. (iii) SketchINR supports parallelisation that can decode/render $\sim$$100\times$ faster than other learned vector representations such as SketchRNN. (iv) SketchINR, for the first time, emulates the human ability to reproduce a sketch with varying abstraction in terms of number and complexity of strokes. As a first look at implicit sketches, SketchINR's compact high-fidelity representation will support future work in modelling long and complex sketches.
Abstract:In this paper, we democratise 3D content creation, enabling precise generation of 3D shapes from abstract sketches while overcoming limitations tied to drawing skills. We introduce a novel part-level modelling and alignment framework that facilitates abstraction modelling and cross-modal correspondence. Leveraging the same part-level decoder, our approach seamlessly extends to sketch modelling by establishing correspondence between CLIPasso edgemaps and projected 3D part regions, eliminating the need for a dataset pairing human sketches and 3D shapes. Additionally, our method introduces a seamless in-position editing process as a byproduct of cross-modal part-aligned modelling. Operating in a low-dimensional implicit space, our approach significantly reduces computational demands and processing time.
Abstract:In this paper, we democratise caricature generation, empowering individuals to effortlessly craft personalised caricatures with just a photo and a conceptual sketch. Our objective is to strike a delicate balance between abstraction and identity, while preserving the creativity and subjectivity inherent in a sketch. To achieve this, we present Explicit Rank-1 Model Editing alongside single-image personalisation, selectively applying nuanced edits to cross-attention layers for a seamless merge of identity and style. Additionally, we propose Random Mask Reconstruction to enhance robustness, directing the model to focus on distinctive identity and style features. Crucially, our aim is not to replace artists but to eliminate accessibility barriers, allowing enthusiasts to engage in the artistry.