Abstract:Accurate 3D reconstruction of colored objects with structured light (SL) is hindered by lateral chromatic aberration (LCA) in optical components and uneven noise characteristics across RGB channels. This paper introduces lateral chromatic aberration correction and minimum-variance fusion (LCAMV), a robust 3D reconstruction method that operates with a single projector-camera pair without additional hardware or acquisition constraints. LCAMV analytically models and pixel-wise compensates LCA in both the projector and camera, then adaptively fuses multi-channel phase data using a Poisson-Gaussian noise model and minimum-variance estimation. Unlike existing methods that require extra hardware or multiple exposures, LCAMV enables fast acquisition. Experiments on planar and non-planar colored surfaces show that LCAMV outperforms grayscale conversion and conventional channel-weighting, reducing depth error by up to 43.6\%. These results establish LCAMV as an effective solution for high-precision 3D reconstruction of nonuniformly colored objects.
Abstract:Self-Taught Reasoners (STaR), synonymously known as Rejection sampling Fine-Tuning (RFT), is an integral part of the training pipeline of self-improving reasoning Language Models (LMs). The self-improving mechanism often employs random observation (data) sampling. However, this results in trained observation imbalance; inefficiently over-training on solved examples while under-training on challenging ones. In response, we introduce Adaptive STaR (AdaSTaR), a novel algorithm that rectifies this by integrating two adaptive sampling principles: (1) Adaptive Sampling for Diversity: promoting balanced training across observations, and (2) Adaptive Sampling for Curriculum: dynamically adjusting data difficulty to match the model's evolving strength. Across six benchmarks, AdaSTaR achieves best test accuracy in all instances (6/6) and reduces training FLOPs by an average of 58.6% against an extensive list of baselines. These improvements in performance and efficiency generalize to different pre-trained LMs and larger models, paving the way for more efficient and effective self-improving LMs.




Abstract:Multi-agent reinforcement learning has demonstrated significant potential in addressing complex cooperative tasks across various real-world applications. However, existing MARL approaches often rely on the restrictive assumption that the number of entities (e.g., agents, obstacles) remains constant between training and inference. This overlooks scenarios where entities are dynamically removed or added during the inference trajectory -- a common occurrence in real-world environments like search and rescue missions and dynamic combat situations. In this paper, we tackle the challenge of intra-trajectory dynamic entity composition under zero-shot out-of-domain (OOD) generalization, where such dynamic changes cannot be anticipated beforehand. Our empirical studies reveal that existing MARL methods suffer significant performance degradation and increased uncertainty in these scenarios. In response, we propose FlickerFusion, a novel OOD generalization method that acts as a universally applicable augmentation technique for MARL backbone methods. Our results show that FlickerFusion not only achieves superior inference rewards but also uniquely reduces uncertainty vis-\`a-vis the backbone, compared to existing methods. For standardized evaluation, we introduce MPEv2, an enhanced version of Multi Particle Environments (MPE), consisting of 12 benchmarks. Benchmarks, implementations, and trained models are organized and open-sourced at flickerfusion305.github.io, accompanied by ample demo video renderings.