Abstract:Large Language Models achieve strong code generation for high resource languages like Python and Java but suffer sharp performance drops on Low-Resource Programming Languages~(LRPLs) such as Julia. Improving Small Language Models~(SLMs) for these languages faces a trilemma: Supervised Fine-Tuning~(SFT) is bottlenecked by data scarcity, inference-time scaling is too expensive for deployment, and Reinforcement Learning from scratch yields near zero advantages. We propose a three-phase pipeline that resolves this trilemma by decoupling syntax acquisition from algorithmic reasoning. First, we \emph{left-shift} inference-time compute to an offline data synthesis engine that uses iterative compiler and test feedback to generate verified training examples. Second, we fine-tune an SLM on this synthetic, verified data to embed strong syntactic priors. Third, we apply Reinforcement Learning with Verifiable Reward~(RLVR) grounded by language-agnostic Input/Output tests, where the SFT prior constrains exploration away from syntax errors. Applied to Qwen3-8B, our pipeline improves pass@1 by up to +7.6 points on MultiPL-E and +14.2 points on the Agnostics LiveCodeBench for Julia compared to SOTA results. Furthermore, the pipeline only used $\frac{1}{3}$ data and $\frac{1}{6}$ cost over the previous state-of-the-art. We further demonstrate that the pipeline generalizes to Ballerina achieving 49.7\% MultiPL-E Pass@1, a language with near-zero pretraining representation. Ablations confirm that both the SFT phase and execution-grounded rewards are necessary for stable training.
Abstract:As Artificial Intelligence(AI)-based applications take off, a clear understanding of AI patterns can uplift the quality of AI applications. Many AI patterns have been proposed in the literature; however, their prevalence in real-life code has not yet been validated. Understanding the actual use of those patterns in practice can clarify our understanding both of the significance of these patterns and their utility. In this paper, we present a methodology to a) identify relevant patterns by mining the literature and then to b) validate their presence and prevalence in actual code repositories using active learning. To that end, we identify 14 AI pattern classes by mining 44 published AI pattern-related sources. Then we use an active learning approach to determine the prevalence of the most common pattern class across 100 GitHub open AI repositories. Using prevalence estimation, we propose bounds on the accuracy of the occurrences. The model achieves 56\% accuracy and 55\% recall in an 8-way classification task, significantly outperforming the 11\% random-chance baseline. Furthermore, the prevalence estimation offers usable bounds for analyzing pattern applications. This methodology provides a robust foundation to start understanding how AI patterns are used in practice, a field that currently lacks empirical data.
Abstract:We present Robust Agent Compensation (RAC), a log-based recovery paradigm (providing a safety net) implemented through an architectural extension that can be applied to most Agent frameworks to support reliable executions (avoiding unintended side effects). Users can choose to enable RAC without changing their current agent code (e.g., LangGraph agents). The proposed approach can be implemented in most existing agent frameworks via their existing extension points. We present an implementation based on LangChain, demonstrate its viability through the $τ$-bench and REALM-Bench, and show that when solving complex problems, RAC is 1.5-8X or more better in both latency and token economy compared to state-of-the-art LLM-based recovery approaches.
Abstract:Multi-agent frameworks are widely used in autonomous code generation and have applications in complex algorithmic problem-solving. Recent work has addressed the challenge of generating functionally correct code by incorporating simulation-driven planning and debugging, where language models trace execution steps to verify logic. However, these approaches depend on human-provided public test cases to ground the debugging and simulation loop. Manually authoring comprehensive input-output examples is a labor-intensive bottleneck in the software development lifecycle. Because ground-truth input-output examples are rarely available prior to implementation in real-world software engineering, this dependency restricts methods to curated competitive programming benchmarks. Furthermore, we identify that reliance on these public tests induces an ``overconfidence gap,'' causing frameworks to overfit to simplistic examples and fail on hidden evaluations. In contrast, we observe that external sample inputs are not strictly necessary for code generation. We demonstrate that large language models can autonomously generate valid inputs and simulate execution traces to self-correct. Consequently, we develop DryRUN, a framework that eliminates the need for ground-truth samples by allowing the LLM to iteratively plan, autonomously generate its own inputs and simulate execution, mitigating algorithmic overconfidence. Evaluations on the LiveCodeBench v6 dataset (post-March 2025) demonstrate that DryRUN matches performance against CodeSIM, a state-of-the-art and public-test-dependent framework, while operating entirely without public test cases or external execution feedback while reducing output token consumption.
Abstract:Large Language Models (LLMs) have demonstrated impressive capabilities in code generation. While an interactive feedback loop can improve performance, writing effective tests is a non-trivial task. Early multi-agent frameworks, such as AgentCoder, automated this process but relied on generated tests as absolute ground truth. This approach is fragile: incorrect code frequently passes faulty or trivial tests, while valid solutions are often degraded to satisfy incorrect assertions. Addressing this limitation, newer methods have largely abandoned test generation in favor of planning and reasoning based on examples. We argue, however, that generated tests remain a valuable signal if we model them as noisy sensors guided by bayesian updates. To this end, we introduce BACE (Bayesian Anchored Co-Evolution), a framework that reformulates synthesis as a Bayesian co-evolutionary process where code and test populations are evolved, guided by belief distributions that are reciprocally updated based on noisy interaction evidence. By anchoring this search on minimal public examples, BACE prevents the co-evolutionary drift typical of self-validating loops. Extensive evaluations on LiveCodeBench v6 (post-March 2025) reveal that BACE achieves superior performance across both proprietary models and open-weight small language models.
Abstract:Computer system log data is commonly used in system monitoring, performance characteristic investigation, workflow modeling and anomaly detection. Log data is inherently unstructured or semi-structured, which makes it harder to understand the event flow or other important information of a system by reading raw logs. The process of structuring log files first identifies the log message groups based on the system events that triggered them, and extracts an event template to represent the log messages of each event. This paper introduces a novel method to extract event templates from raw system log files, by using the vector space model commonly used in the field of Information Retrieval to vectorize log data and group log messages into event templates based on their vector similarity. Template extraction process is further enhanced with the use of character and length based filters. When evaluated on publicly available real-world log data benchmarks, this proposed method outperforms all the available state-of-the-art systems in terms of accuracy and robustness.