Abstract:In our prior work, Pedestrian Archetypes, we defined pedestrian archetypes as collections of behaviors that uniquely identify a specific type of pedestrian. The first paper proposed 12 pedestrian archetypes, including the Wanderer, Drunk, Distracted, Flash, Indecisive, Blind, Flock, Jaywalker, Elderly, Kid, Eventful, and Parked Pedestrian. These archetypes were introduced to move beyond single behavior labels and provide a more natural way to describe how dangerous pedestrians actually behave progressively in real-world traffic scenarios. However, upon further annotation of YouTube dash-cam videos, we identified 7 additional pedestrian archetypes with observable and significant behavioral differences from the previously proposed ones. These new archetypes capture pedestrian behavior patterns that could not be fully explained by the original taxonomy. In this pre-print, we introduce each new archetype, define its essential and optional behaviors, explain how it differs from previously proposed archetypes, and provide video-frame evidence showing the archetype in action.
Abstract:While extremely powerful and versatile at various tasks, the thinking capabilities of large language models (LLMs) are often put under scrutiny as they sometimes fail to solve problems that humans can systematically solve. However, recent literature focuses on breaking LLM reasoning with increasingly complex problems, and whether an LLM is robust in simple logical reasoning remains underexplored. This paper proposes Absurd World, a benchmarking framework, to test LLMs against altered realism, where scenarios are logically coherent, and humans can easily solve the tasks. Absurd World breaks a real-world model into symbols, actions, sequences, and events, which are automatically altered to create absurd worlds where the logic to solve the tasks remains the same. It evaluates a large collection of models with simple and advanced prompting techniques, and proves that it is an effective tool to determine LLMs' ability to think logically, ignoring the patterns learned from the real world. One can use this framework to extensively test an LLM against a real-world problem to verify whether the LLM's reasoning capability is robust against variations of the task.