Abstract:Variability in illumination is a primary factor limiting deep learning robustness for field-based plant disease detection. This study evaluates Histogram Matching (HM), a technique that transforms the pixel intensity distribution of an image to match a reference profile, to mitigate this in grapevine classification, distinguishing among healthy leaves, downy mildew, and spider mite damage. We propose a dual-stage integration of HM: (i) as a preprocessing step for normalization, and (ii) as a data augmentation technique to introduce controlled training variability. Experiments using 1,469 RGB images (comprising homogeneous leaf-focused and heterogeneous canopy samples) to train ResNet-18 models demonstrate that this combination significantly enhances robustness on real-world canopy images. While leaf-focused samples showed marginal gains, the canopy subset improved markedly, indicating that balancing normalization with histogram-based diversification effectively bridges the domain gap caused by uncontrolled lighting.
Abstract:The audiovisual industry is undergoing a profound transformation as it is integrating AI developments not only to automate routine tasks but also to inspire new forms of art. This paper addresses the problem of producing a virtually unlimited number of novel characters that preserve the artistic style and shared visual traits of a small set of human-designed reference characters, thus broadening creative possibilities in animation, gaming, and related domains. Our solution builds upon DreamBooth, a well-established fine-tuning technique for text-to-image diffusion models, and adapts it to tackle two core challenges: capturing intricate character details beyond textual prompts and the few-shot nature of the training data. To achieve this, we propose a multi-token strategy, using clustering to assign separate tokens to individual characters and their collective style, combined with LoRA-based parameter-efficient fine-tuning. By removing the class-specific regularization set and introducing random tokens and embeddings during generation, our approach allows for unlimited character creation while preserving the learned style. We evaluate our method on five small specialized datasets, comparing it to relevant baselines using both quantitative metrics and a human evaluation study. Our results demonstrate that our approach produces high-quality, diverse characters while preserving the distinctive aesthetic features of the reference characters, with human evaluation further reinforcing its effectiveness and highlighting the potential of our method.