Abstract:3D occupancy prediction has attracted much attention in the field of autonomous driving due to its powerful geometric perception and object recognition capabilities. However, existing methods have not explored the most essential distribution patterns of voxels, resulting in unsatisfactory results. This paper first explores the inter-class distribution and geometric distribution of voxels, thereby solving the long-tail problem caused by the inter-class distribution and the poor performance caused by the geometric distribution. Specifically, this paper proposes SHTOcc (Sparse Head-Tail Occupancy), which uses sparse head-tail voxel construction to accurately identify and balance key voxels in the head and tail classes, while using decoupled learning to reduce the model's bias towards the dominant (head) category and enhance the focus on the tail class. Experiments show that significant improvements have been made on multiple baselines: SHTOcc reduces GPU memory usage by 42.2%, increases inference speed by 58.6%, and improves accuracy by about 7%, verifying its effectiveness and efficiency. The code is available at https://github.com/ge95net/SHTOcc
Abstract:Near-infrared (NIR) face recognition systems, which can operate effectively in low-light conditions or in the presence of makeup, exhibit vulnerabilities when subjected to physical adversarial attacks. To further demonstrate the potential risks in real-world applications, we design a novel, stealthy, and practical adversarial patch to attack NIR face recognition systems in a black-box setting. We achieved this by utilizing human-imperceptible infrared-absorbing ink to generate multiple patches with digitally optimized shapes and positions for infrared images. To address the optimization mismatch between digital and real-world NIR imaging, we develop a light reflection model for human skin to minimize pixel-level discrepancies by simulating NIR light reflection. Compared to state-of-the-art (SOTA) physical attacks on NIR face recognition systems, the experimental results show that our method improves the attack success rate in both digital and physical domains, particularly maintaining effectiveness across various face postures. Notably, the proposed approach outperforms SOTA methods, achieving an average attack success rate of 82.46% in the physical domain across different models, compared to 64.18% for existing methods. The artifact is available at https://anonymous.4open.science/r/Human-imperceptible-adversarial-patch-0703/.