Abstract:Responsive and accurate facial expression recognition is crucial to human-robot interaction for daily service robots. Nowadays, event cameras are becoming more widely adopted as they surpass RGB cameras in capturing facial expression changes due to their high temporal resolution, low latency, computational efficiency, and robustness in low-light conditions. Despite these advantages, event-based approaches still encounter practical challenges, particularly in adopting mainstream deep learning models. Traditional deep learning methods for facial expression analysis are energy-intensive, making them difficult to deploy on edge computing devices and thereby increasing costs, especially for high-frequency, dynamic, event vision-based approaches. To address this challenging issue, we proposed the CS3D framework by decomposing the Convolutional 3D method to reduce the computational complexity and energy consumption. Additionally, by utilizing soft spiking neurons and a spatial-temporal attention mechanism, the ability to retain information is enhanced, thus improving the accuracy of facial expression detection. Experimental results indicate that our proposed CS3D method attains higher accuracy on multiple datasets compared to architectures such as the RNN, Transformer, and C3D, while the energy consumption of the CS3D method is just 21.97\% of the original C3D required on the same device.
Abstract:Can robots imagine or generate maps like humans do, especially when only limited information can be perceived like blind people? To address this challenging task, we propose a novel group diffusion model (GDM) based architecture for robots to generate point cloud maps with very limited input information.Inspired from the blind humans' natural capability of imagining or generating mental maps, the proposed method can generate maps without visual perception data or depth data. With additional limited super-sparse spatial positioning data, like the extra contact-based positioning information the blind individuals can obtain, the map generation quality can be improved even more.Experiments on public datasets are conducted, and the results indicate that our method can generate reasonable maps solely based on path data, and produce even more refined maps upon incorporating exiguous LiDAR data.Compared to conventional mapping approaches, our novel method significantly mitigates sensor dependency, enabling the robots to imagine and generate elementary maps without heavy onboard sensory devices.