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Paolo Burelli

Evaluating Quality of Gaming Narratives Co-created with AI

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Sep 04, 2025
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AntiCheatPT: A Transformer-Based Approach to Cheat Detection in Competitive Computer Games

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Aug 08, 2025
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Exploring Deep Learning Models for EEG Neural Decoding

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Mar 20, 2025
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Modelling Emotions in Face-to-Face Setting: The Interplay of Eye-Tracking, Personality, and Temporal Dynamics

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Mar 18, 2025
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Don't Get Too Excited -- Eliciting Emotions in LLMs

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Mar 04, 2025
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Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on Different Methods to Combine Player Analytics and Simulated Data

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Jan 30, 2024
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Procedurally generating rules to adapt difficulty for narrative puzzle games

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Jul 07, 2023
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Creating user stereotypes for persona development from qualitative data through semi-automatic subspace clustering

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Jun 26, 2023
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Procedural content generation of puzzle games using conditional generative adversarial networks

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Jun 26, 2023
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Estimating player completion rate in mobile puzzle games using reinforcement learning

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Jun 26, 2023
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