Abstract:Simultaneous Speech Translation (SimulST) systems stream in audio while simultaneously emitting translated text or speech. Such systems face the significant challenge of balancing translation quality and latency. We introduce a strategy to optimize this tradeoff: wait for more input only if you gain information by doing so. Based on this strategy, we present Regularized Entropy INformation Adaptation (REINA), a novel loss to train an adaptive policy using an existing non-streaming translation model. We derive REINA from information theory principles and show that REINA helps push the reported Pareto frontier of the latency/quality tradeoff over prior works. Utilizing REINA, we train a SimulST model on French, Spanish and German, both from and into English. Training on only open source or synthetically generated data, we achieve state-of-the-art (SOTA) streaming results for models of comparable size. We also introduce a metric for streaming efficiency, quantitatively showing REINA improves the latency/quality trade-off by as much as 21% compared to prior approaches, normalized against non-streaming baseline BLEU scores.
Abstract:We introduce DiffuseST, a low-latency, direct speech-to-speech translation system capable of preserving the input speaker's voice zero-shot while translating from multiple source languages into English. We experiment with the synthesizer component of the architecture, comparing a Tacotron-based synthesizer to a novel diffusion-based synthesizer. We find the diffusion-based synthesizer to improve MOS and PESQ audio quality metrics by 23\% each and speaker similarity by 5\% while maintaining comparable BLEU scores. Despite having more than double the parameter count, the diffusion synthesizer has lower latency, allowing the entire model to run more than 5$\times$ faster than real-time.