Abstract:Internet service providers (ISPs) need to connect with other ISPs to provide global connectivity services to their users. To ensure global connectivity, ISPs can either use transit service(s) or establish direct peering relationships between themselves via Internet exchange points (IXPs). Peering offers more room for ISP-specific optimizations and is preferred, but it often involves a lengthy and complex process. Automating peering partner selection can enhance efficiency in the global Internet ecosystem. We explore the use of publicly available data on ISPs to develop a machine learning (ML) model that can predict whether an ISP pair should peer or not. At first, we explore public databases, e.g., PeeringDB, CAIDA, etc., to gather data on ISPs. Then, we evaluate the performance of three broad types of ML models for predicting peering relationships: tree-based, neural network-based, and transformer-based. Among these, we observe that tree-based models achieve the highest accuracy and efficiency in our experiments. The XGBoost model trained with publicly available data showed promising performance, with a 98% accuracy rate in predicting peering partners. In addition, the model demonstrated great resilience to variations in time, space, and missing data. We envision that ISPs can adopt our method to fully automate the peering partner selection process, thus transitioning to a more efficient and optimized Internet ecosystem.
Abstract:Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of such future societal applications and the challenges ahead towards enabling them. It then provides a broad and contextual high-level perspective of several emerging technologies and unconventional techniques and argues that only by their synergistic integration can the fundamental performance bottlenecks of hyper-intensive computation, ultra-high data rate, and ultra-low latency be overcome to enable untethered and lifelike VR-based remote scene immersion. A novel future system concept is introduced that embodies this holistic integration, unified with a rigorous analysis, to capture the fundamental synergies and interplay between communications, computation, and signal scalability that arise in this context, and advance its performance at the same time. Several representative results highlighting these trade-offs and the benefits of the envisioned system are presented at the end.