Abstract:This paper presents the Marinarium, a modular and stand-alone underwater research facility designed to provide a realistic testbed for maritime and space-analog robotic experimentation in a resource-efficient manner. The Marinarium combines a fully instrumented underwater and aerial operational volume, extendable via a retractable roof for real-weather conditions, a digital twin in the SMaRCSim simulator and tight integration with a space robotics laboratory. All of these result from design choices aimed at bridging simulation, laboratory validation, and field conditions. We compare the Marinarium to similar existing infrastructures and illustrate how its design enables a set of experiments in four open research areas within field robotics. First, we exploit high-fidelity dynamics data from the tank to demonstrate the potential of learning-based system identification approaches applied to underwater vehicles. We further highlight the versatility of the multi-domain operating volume via a rendezvous mission with a heterogeneous fleet of robots across underwater, surface, and air. We then illustrate how the presented digital twin can be utilized to reduce the reality gap in underwater simulation. Finally, we demonstrate the potential of underwater surrogates for spacecraft navigation validation by executing spatiotemporally identical inspection tasks on a planar space-robot emulator and a neutrally buoyant \gls{rov}. In this work, by sharing the insights obtained and rationale behind the design and construction of the Marinarium, we hope to provide the field robotics research community with a blueprint for bridging the gap between controlled and real offshore and space robotics experimentation.
Abstract:Behavior trees represent a modular way to create an overall controller from a set of sub-controllers solving different sub-problems. These sub-controllers can be created in different ways, such as classical model based control or reinforcement learning (RL). If each sub-controller satisfies the preconditions of the next sub-controller, the overall controller will achieve the overall goal. However, even if all sub-controllers are locally optimal in achieving the preconditions of the next, with respect to some performance metric such as completion time, the overall controller might be far from optimal with respect to the same performance metric. In this paper we show how the performance of the overall controller can be improved if we use approximations of value functions to inform the design of a sub-controller of the needs of the next one. We also show how, under certain assumptions, this leads to a globally optimal controller when the process is executed on all sub-controllers. Finally, this result also holds when some of the sub-controllers are already given, i.e., if we are constrained to use some existing sub-controllers the overall controller will be globally optimal given this constraint.