Abstract:Decision trees and decision rule systems play important roles as classifiers, knowledge representation tools, and algorithms. They are easily interpretable models for data analysis, making them widely used and studied in computer science. Understanding the relationships between these two models is an important task in this field. There are well-known methods for converting decision trees into systems of decision rules. In this paper, we consider the inverse transformation problem, which is not so simple. Instead of constructing an entire decision tree, our study focuses on a greedy polynomial time algorithm that simulates the operation of a decision tree on a given tuple of attribute values.
Abstract:Decision trees and systems of decision rules are widely used as classifiers, as a means for knowledge representation, and as algorithms. They are among the most interpretable models for data analysis. The study of the relationships between these two models can be seen as an important task of computer science. Methods for transforming decision trees into systems of decision rules are simple and well-known. In this paper, we consider the inverse transformation problem, which is not trivial. We study the complexity of constructing decision trees and acyclic decision graphs representing decision trees from decision rule systems, and we discuss the possibility of not building the entire decision tree, but describing the computation path in this tree for the given input.