Abstract:Recent studies have demonstrated that test-time compute scaling effectively improves the performance of small language models (sLMs). However, prior research has mainly examined test-time compute scaling with an additional larger model as a verifier, leaving self-verification by sLMs underexplored. In this work, we investigate whether sLMs can reliably self-verify their outputs under test-time scaling. We find that even with knowledge distillation from larger verifiers, sLMs struggle with verification tasks requiring memorization, such as numerical calculations and fact-checking. To address this limitation, we propose Tool-integrated self-verification (T1), which delegates memorization-heavy verification steps to external tools, such as a code interpreter. Our theoretical analysis shows that tool integration reduces memorization demands and improves test-time scaling performance. Experiments on the MATH benchmark demonstrate that, with T1, a Llama-3.2 1B model under test-time scaling outperforms the significantly larger Llama-3.1 8B model. Moreover, T1 generalizes effectively to both mathematical (MATH500) and multi-domain knowledge-intensive tasks (MMLU-Pro). Our findings highlight the potential of tool integration to substantially improve the self-verification abilities of sLMs.
Abstract:Motion synthesis for diverse object categories holds great potential for 3D content creation but remains underexplored due to two key challenges: (1) the lack of comprehensive motion datasets that include a wide range of high-quality motions and annotations, and (2) the absence of methods capable of handling heterogeneous skeletal templates from diverse objects. To address these challenges, we contribute the following: First, we augment the Truebones Zoo dataset, a high-quality animal motion dataset covering over 70 species, by annotating it with detailed text descriptions, making it suitable for text-based motion synthesis. Second, we introduce rig augmentation techniques that generate diverse motion data while preserving consistent dynamics, enabling models to adapt to various skeletal configurations. Finally, we redesign existing motion diffusion models to dynamically adapt to arbitrary skeletal templates, enabling motion synthesis for a diverse range of objects with varying structures. Experiments show that our method learns to generate high-fidelity motions from textual descriptions for diverse and even unseen objects, setting a strong foundation for motion synthesis across diverse object categories and skeletal templates. Qualitative results are available on this link: t2m4lvo.github.io